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2 |
2 |
3 #include "stdafx.h" |
3 #include "stdafx.h" |
4 #include "openttd.h" |
4 #include "openttd.h" |
5 #include "debug.h" |
5 #include "debug.h" |
6 #include "functions.h" |
6 #include "functions.h" |
|
7 #include "gfxinit.h" |
7 #include "saveload.h" |
8 #include "saveload.h" |
8 #include "spritecache.h" |
|
9 #include "strings.h" |
9 #include "strings.h" |
10 #include "table/sprites.h" |
10 #include "table/sprites.h" |
11 #include "table/strings.h" |
11 #include "table/strings.h" |
12 #include "table/tree_land.h" |
12 #include "table/tree_land.h" |
13 #include "map.h" |
13 #include "map.h" |