src/table/unicode.h
changeset 6248 e4a2ed7e5613
parent 5475 2e6990a8c7c4
child 8375 c84b6f2337dd
equal deleted inserted replaced
6247:7d81e3a5d803 6248:e4a2ed7e5613
     1 /* $Id$ */
     1 /* $Id$ */
     2 
     2 
     3 
     3 
     4 typedef struct DefaultUnicodeMapping {
     4 struct DefaultUnicodeMapping {
     5 	WChar code; ///< Unicode value
     5 	WChar code; ///< Unicode value
     6 	byte key;   ///< Character index of sprite
     6 	byte key;   ///< Character index of sprite
     7 } DefaultUnicodeMapping;
     7 };
     8 
     8 
     9 
     9 
    10 /* Default unicode mapping table for sprite based glyphs.
    10 /* Default unicode mapping table for sprite based glyphs.
    11  * This table allows us use unicode characters even though the glyphs don't
    11  * This table allows us use unicode characters even though the glyphs don't
    12  * exist, or are in the wrong place, in the standard sprite fonts.
    12  * exist, or are in the wrong place, in the standard sprite fonts.