equal
deleted
inserted
replaced
1114 _switch_mode = SM_SAVE; |
1114 _switch_mode = SM_SAVE; |
1115 FiosMakeSavegameName(_file_to_saveload.name, WP(w,querystr_d).buf); |
1115 FiosMakeSavegameName(_file_to_saveload.name, WP(w,querystr_d).buf); |
1116 } |
1116 } |
1117 break; |
1117 break; |
1118 case WE_DESTROY: |
1118 case WE_DESTROY: |
1119 DoCommandP(0, 0, 0, NULL, CMD_PAUSE); |
|
1120 _query_string_active = false; |
1119 _query_string_active = false; |
1121 FiosFreeSavegameList(); |
1120 FiosFreeSavegameList(); |
1122 break; |
1121 break; |
1123 } |
1122 } |
1124 } |
1123 } |
1187 SET_DPARAM16(2, _date); |
1186 SET_DPARAM16(2, _date); |
1188 GetString(_edit_str_buf, STR_4004); |
1187 GetString(_edit_str_buf, STR_4004); |
1189 } else if (mode == SLD_SAVE_SCENARIO) { |
1188 } else if (mode == SLD_SAVE_SCENARIO) { |
1190 strcpy(_edit_str_buf, "UNNAMED"); |
1189 strcpy(_edit_str_buf, "UNNAMED"); |
1191 } |
1190 } |
1192 |
|
1193 if (_game_mode != GM_MENU) |
|
1194 DoCommandP(0, 1, 0, NULL, CMD_PAUSE); |
|
1195 |
1191 |
1196 BuildFileList(); |
1192 BuildFileList(); |
1197 |
1193 |
1198 ResetObjectToPlace(); |
1194 ResetObjectToPlace(); |
1199 } |
1195 } |