equal
deleted
inserted
replaced
279 if (cs->status == STATUS_AUTH) { |
279 if (cs->status == STATUS_AUTH) { |
280 char filename[256]; |
280 char filename[256]; |
281 Packet *p; |
281 Packet *p; |
282 |
282 |
283 // Make a dump of the current game |
283 // Make a dump of the current game |
284 snprintf(filename, lengthof(filename), "%s%snetwork_server.tmp", _path.autosave_dir, PATHSEP); |
284 snprintf(filename, lengthof(filename), "%s%snetwork_server.tmp", _paths.autosave_dir, PATHSEP); |
285 if (SaveOrLoad(filename, SL_SAVE) != SL_OK) error("network savedump failed"); |
285 if (SaveOrLoad(filename, SL_SAVE) != SL_OK) error("network savedump failed"); |
286 |
286 |
287 file_pointer = fopen(filename, "rb"); |
287 file_pointer = fopen(filename, "rb"); |
288 fseek(file_pointer, 0, SEEK_END); |
288 fseek(file_pointer, 0, SEEK_END); |
289 |
289 |