road_cmd.c
changeset 3091 ea4f5ae735d2
parent 3071 6f3417a859d4
child 3097 4c9edce4d22c
equal deleted inserted replaced
3090:d2bd3f8e8c76 3091:ea4f5ae735d2
  1043 			// Show an animation to indicate road work
  1043 			// Show an animation to indicate road work
  1044 			if (t->road_build_months != 0 &&
  1044 			if (t->road_build_months != 0 &&
  1045 					!(DistanceManhattan(t->xy, tile) >= 8 && grp == 0) &&
  1045 					!(DistanceManhattan(t->xy, tile) >= 8 && grp == 0) &&
  1046 					(_m[tile].m5 == ROAD_Y || _m[tile].m5 == ROAD_X)) {
  1046 					(_m[tile].m5 == ROAD_Y || _m[tile].m5 == ROAD_X)) {
  1047 				if (GetTileSlope(tile, NULL) == 0 && EnsureNoVehicle(tile) && CHANCE16(1, 20)) {
  1047 				if (GetTileSlope(tile, NULL) == 0 && EnsureNoVehicle(tile) && CHANCE16(1, 20)) {
  1048 					_m[tile].m4 |= (GB(_m[tile].m4, 4, 3) <=  2 ? 7 : 6) << 4;
  1048 					SB(_m[tile].m4, 4, 3, (GB(_m[tile].m4, 4, 3) <= 1 ? 6 : 7));
  1049 
  1049 
  1050 					SndPlayTileFx(SND_21_JACKHAMMER, tile);
  1050 					SndPlayTileFx(SND_21_JACKHAMMER, tile);
  1051 					CreateEffectVehicleAbove(
  1051 					CreateEffectVehicleAbove(
  1052 						TileX(tile) * 16 + 7,
  1052 						TileX(tile) * 16 + 7,
  1053 						TileY(tile) * 16 + 7,
  1053 						TileY(tile) * 16 + 7,