1043 // Show an animation to indicate road work |
1043 // Show an animation to indicate road work |
1044 if (t->road_build_months != 0 && |
1044 if (t->road_build_months != 0 && |
1045 !(DistanceManhattan(t->xy, tile) >= 8 && grp == 0) && |
1045 !(DistanceManhattan(t->xy, tile) >= 8 && grp == 0) && |
1046 (_m[tile].m5 == ROAD_Y || _m[tile].m5 == ROAD_X)) { |
1046 (_m[tile].m5 == ROAD_Y || _m[tile].m5 == ROAD_X)) { |
1047 if (GetTileSlope(tile, NULL) == 0 && EnsureNoVehicle(tile) && CHANCE16(1, 20)) { |
1047 if (GetTileSlope(tile, NULL) == 0 && EnsureNoVehicle(tile) && CHANCE16(1, 20)) { |
1048 _m[tile].m4 |= (GB(_m[tile].m4, 4, 3) <= 2 ? 7 : 6) << 4; |
1048 SB(_m[tile].m4, 4, 3, (GB(_m[tile].m4, 4, 3) <= 1 ? 6 : 7)); |
1049 |
1049 |
1050 SndPlayTileFx(SND_21_JACKHAMMER, tile); |
1050 SndPlayTileFx(SND_21_JACKHAMMER, tile); |
1051 CreateEffectVehicleAbove( |
1051 CreateEffectVehicleAbove( |
1052 TileX(tile) * 16 + 7, |
1052 TileX(tile) * 16 + 7, |
1053 TileY(tile) * 16 + 7, |
1053 TileY(tile) * 16 + 7, |