equal
deleted
inserted
replaced
218 SND_10_TRAIN_BREAKDOWN : SND_3A_COMEDY_BREAKDOWN_2, v); |
218 SND_10_TRAIN_BREAKDOWN : SND_3A_COMEDY_BREAKDOWN_2, v); |
219 } |
219 } |
220 |
220 |
221 if (!(v->vehstatus & VS_HIDDEN)) { |
221 if (!(v->vehstatus & VS_HIDDEN)) { |
222 Vehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE); |
222 Vehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE); |
223 if (u != NULL) u->u.special.unk0 = v->breakdown_delay * 2; |
223 if (u != NULL) u->u.special.animation_state = v->breakdown_delay * 2; |
224 } |
224 } |
225 } |
225 } |
226 |
226 |
227 if (!(v->tick_counter & 1)) { |
227 if (!(v->tick_counter & 1)) { |
228 if (!--v->breakdown_delay) { |
228 if (!--v->breakdown_delay) { |