src/openttd.cpp
changeset 6928 f1d8bf0d6f45
parent 6892 c23b5f195668
child 6929 56470c1b8a66
equal deleted inserted replaced
6927:0481975ce511 6928:f1d8bf0d6f45
  1304 	WP(w,vp_d).scrollpos_y = _saved_scrollpos_y;
  1304 	WP(w,vp_d).scrollpos_y = _saved_scrollpos_y;
  1305 	WP(w,vp_d).dest_scrollpos_x = _saved_scrollpos_x;
  1305 	WP(w,vp_d).dest_scrollpos_x = _saved_scrollpos_x;
  1306 	WP(w,vp_d).dest_scrollpos_y = _saved_scrollpos_y;
  1306 	WP(w,vp_d).dest_scrollpos_y = _saved_scrollpos_y;
  1307 
  1307 
  1308 	vp = w->viewport;
  1308 	vp = w->viewport;
  1309 	vp->zoom = _saved_scrollpos_zoom;
  1309 	vp->zoom = (ZoomLevel)min(_saved_scrollpos_zoom, ZOOM_LVL_MAX);
  1310 	vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
  1310 	vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
  1311 	vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
  1311 	vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
  1312 
  1312 
  1313 	/* in version 4.1 of the savegame, is_active was introduced to determine
  1313 	/* in version 4.1 of the savegame, is_active was introduced to determine
  1314 	 * if a player does exist, rather then checking name_1 */
  1314 	 * if a player does exist, rather then checking name_1 */