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28 #include "window_func.h" |
28 #include "window_func.h" |
29 #include "strings_func.h" |
29 #include "strings_func.h" |
30 #include "gfx_func.h" |
30 #include "gfx_func.h" |
31 #include "core/alloc_func.hpp" |
31 #include "core/alloc_func.hpp" |
32 #include "functions.h" |
32 #include "functions.h" |
|
33 #include "core/endian_func.hpp" |
33 #include <list> |
34 #include <list> |
34 |
35 |
35 extern const uint16 SAVEGAME_VERSION = 83; |
36 extern const uint16 SAVEGAME_VERSION = 83; |
36 uint16 _sl_version; ///< the major savegame version identifier |
37 uint16 _sl_version; ///< the major savegame version identifier |
37 byte _sl_minor_version; ///< the minor savegame version, DO NOT USE! |
38 byte _sl_minor_version; ///< the minor savegame version, DO NOT USE! |