equal
deleted
inserted
replaced
91 |
91 |
92 |
92 |
93 /* Initialize the vehicle-pool */ |
93 /* Initialize the vehicle-pool */ |
94 DEFINE_OLD_POOL_GENERIC(Vehicle, Vehicle) |
94 DEFINE_OLD_POOL_GENERIC(Vehicle, Vehicle) |
95 |
95 |
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96 /** Function to tell if a vehicle needs to be autorenewed |
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97 * @param *p The vehicle owner |
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98 * @return true if the vehicle is old enough for replacement |
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99 */ |
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100 bool Vehicle::NeedsAutorenewing(const Player *p) const |
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101 { |
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102 /* We can always generate the Player pointer when we have the vehicle. |
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103 * However this takes time and since the Player pointer is often present |
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104 * when this function is called then it's faster to pass the pointer as an |
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105 * argument rather than finding it again. */ |
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106 assert(p == GetPlayer(this->owner)); |
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107 |
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108 if (!p->engine_renew) return false; |
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109 if (this->age - this->max_age < (p->engine_renew_months * 30)) return false; |
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110 |
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111 return true; |
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112 } |
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113 |
96 void VehicleServiceInDepot(Vehicle *v) |
114 void VehicleServiceInDepot(Vehicle *v) |
97 { |
115 { |
98 v->date_of_last_service = _date; |
116 v->date_of_last_service = _date; |
99 v->breakdowns_since_last_service = 0; |
117 v->breakdowns_since_last_service = 0; |
100 v->reliability = GetEngine(v->engine_type)->reliability; |
118 v->reliability = GetEngine(v->engine_type)->reliability; |