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10 #include "gfx.h" |
10 #include "gfx.h" |
11 #include "sound.h" |
11 #include "sound.h" |
12 #include "command.h" |
12 #include "command.h" |
13 #include "vehicle.h" |
13 #include "vehicle.h" |
14 #include "signs.h" |
14 #include "signs.h" |
|
15 #include "variables.h" |
15 |
16 |
16 void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2) |
17 void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2) |
17 { |
18 { |
18 if (success) { |
19 if (success) { |
19 SndPlayTileFx(SND_1F_SPLAT, tile); |
20 SndPlayTileFx(SND_1F_SPLAT, tile); |