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210 uint32 npf_rail_firstred_exit_penalty; /* The penalty for when the first signal is red (and it is an exit or combo signal) */ |
210 uint32 npf_rail_firstred_exit_penalty; /* The penalty for when the first signal is red (and it is an exit or combo signal) */ |
211 uint32 npf_rail_lastred_penalty; /* The penalty for when the last signal is red */ |
211 uint32 npf_rail_lastred_penalty; /* The penalty for when the last signal is red */ |
212 uint32 npf_rail_station_penalty; /* The penalty for station tiles */ |
212 uint32 npf_rail_station_penalty; /* The penalty for station tiles */ |
213 uint32 npf_rail_slope_penalty; /* The penalty for sloping upwards */ |
213 uint32 npf_rail_slope_penalty; /* The penalty for sloping upwards */ |
214 uint32 npf_rail_curve_penalty; /* The penalty for curves */ |
214 uint32 npf_rail_curve_penalty; /* The penalty for curves */ |
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215 uint32 npf_rail_depot_reverse_penalty; /* The penalty for reversing in depots */ |
215 uint32 npf_buoy_penalty; /* The penalty for going over (through) a buoy */ |
216 uint32 npf_buoy_penalty; /* The penalty for going over (through) a buoy */ |
216 uint32 npf_water_curve_penalty; /* The penalty for curves */ |
217 uint32 npf_water_curve_penalty; /* The penalty for curves */ |
217 |
218 |
218 bool population_in_label; // Show the population of a town in his label? |
219 bool population_in_label; // Show the population of a town in his label? |
219 } Patches; |
220 } Patches; |
450 VARDEF byte _vehicle_design_names; |
451 VARDEF byte _vehicle_design_names; |
451 |
452 |
452 /* tunnelbridge */ |
453 /* tunnelbridge */ |
453 #define MAX_BRIDGES 13 |
454 #define MAX_BRIDGES 13 |
454 |
455 |
455 /* For new pathfinding. Define here so it is globally available */ |
456 /* For new pathfinding. Define here so it is globally available without having |
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457 * to include npf.h */ |
456 #define NPF_TILE_LENGTH 100 |
458 #define NPF_TILE_LENGTH 100 |
457 |
459 |
458 /* Autoreplace vehicle stuff*/ |
460 /* Autoreplace vehicle stuff*/ |
459 VARDEF byte _autoreplace_array[256]; |
461 VARDEF byte _autoreplace_array[256]; |
460 VARDEF uint16 _player_num_engines[256]; |
462 VARDEF uint16 _player_num_engines[256]; |