openttd.c
changeset 3075 fd64f71655eb
parent 3059 1726615b3ddd
child 3121 72fb0554f9f1
equal deleted inserted replaced
3074:3c862b4949b4 3075:fd64f71655eb
     7 #include "driver.h"
     7 #include "driver.h"
     8 #include "saveload.h"
     8 #include "saveload.h"
     9 #include "strings.h"
     9 #include "strings.h"
    10 #include "map.h"
    10 #include "map.h"
    11 #include "tile.h"
    11 #include "tile.h"
       
    12 #include "void.h"
    12 
    13 
    13 #define VARDEF
    14 #define VARDEF
    14 #include "openttd.h"
    15 #include "openttd.h"
    15 #include "functions.h"
    16 #include "functions.h"
    16 #include "mixer.h"
    17 #include "mixer.h"
  1057  */
  1058  */
  1058 static void UpdateVoidTiles(void)
  1059 static void UpdateVoidTiles(void)
  1059 {
  1060 {
  1060 	uint i;
  1061 	uint i;
  1061 
  1062 
  1062 	for (i = 0; i < MapMaxY(); ++i)
  1063 	for (i = 0; i < MapMaxY(); ++i) MakeVoid(i * MapSizeX() + MapMaxX());
  1063 		SetTileType(i * MapSizeX() + MapMaxX(), MP_VOID);
  1064 	for (i = 0; i < MapSizeX(); ++i) MakeVoid(MapSizeX() * MapMaxY() + i);
  1064 	for (i = 0; i < MapSizeX(); ++i)
       
  1065 		SetTileType(MapSizeX() * MapMaxY() + i, MP_VOID);
       
  1066 }
  1065 }
  1067 
  1066 
  1068 // since savegame version 6.0 each sign has an "owner", signs without owner (from old games are set to 255)
  1067 // since savegame version 6.0 each sign has an "owner", signs without owner (from old games are set to 255)
  1069 static void UpdateSignOwner(void)
  1068 static void UpdateSignOwner(void)
  1070 {
  1069 {