equal
deleted
inserted
replaced
725 STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plant trees randomly over landscape |
725 STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plant trees randomly over landscape |
726 STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape |
726 STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape |
727 STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse |
727 STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse |
728 STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter |
728 STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter |
729 STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it |
729 STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it |
730 STR_CREATE_LAKE :{BLACK}Define water area.{}It will flood its surroundings if at sea level |
730 STR_CREATE_LAKE :{BLACK}Define water area.{}Make a canal, unless CTRL is held down at sea level, when it will flood the surroundings instead |
731 STR_0290_DELETE :{BLACK}Delete |
731 STR_0290_DELETE :{BLACK}Delete |
732 STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely |
732 STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely |
733 STR_0292_SAVE_SCENARIO :Save scenario |
733 STR_0292_SAVE_SCENARIO :Save scenario |
734 STR_0293_LOAD_SCENARIO :Load scenario |
734 STR_0293_LOAD_SCENARIO :Load scenario |
735 STR_LOAD_HEIGHTMAP :Load heightmap |
735 STR_LOAD_HEIGHTMAP :Load heightmap |
1210 |
1210 |
1211 STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type |
1211 STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type |
1212 STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type |
1212 STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type |
1213 |
1213 |
1214 STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here... |
1214 STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here... |
1215 STR_BUILD_CANALS_TIP :{BLACK}Build canals. Press CTRL to place sea tiles (at sea-level only.) |
1215 STR_BUILD_CANALS_TIP :{BLACK}Build canals. |
1216 STR_LANDINFO_CANAL :Canal |
1216 STR_LANDINFO_CANAL :Canal |
1217 |
1217 |
1218 STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here... |
1218 STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here... |
1219 STR_BUILD_LOCKS_TIP :{BLACK}Build locks |
1219 STR_BUILD_LOCKS_TIP :{BLACK}Build locks |
1220 STR_LANDINFO_LOCK :Lock |
1220 STR_LANDINFO_LOCK :Lock |