--- a/openttd.c Sun Nov 13 18:07:45 2005 +0000
+++ b/openttd.c Sun Nov 13 21:16:34 2005 +0000
@@ -789,9 +789,9 @@
}
case SM_LOAD_SCENARIO: { /* Load scenario from scenario editor */
- int i;
+ if (SafeSaveOrLoad(_file_to_saveload.name, _file_to_saveload.mode, GM_EDITOR)) {
+ PlayerID i;
- if (SafeSaveOrLoad(_file_to_saveload.name, _file_to_saveload.mode, GM_EDITOR)) {
_opt_ptr = &_opt;
_local_player = OWNER_NONE;
@@ -1283,8 +1283,9 @@
}
if (version < 0x1000) {
- int i;
FOR_ALL_PLAYERS(p) {
+ EngineID i;
+
for (i = 0; i < TOTAL_NUM_ENGINES; i++) {
p->engine_replacement[i] = INVALID_ENGINE;
}