src/sound.h
changeset 8157 1505def01945
parent 8156 7c7f8e9f68f1
child 8158 2946a316540b
--- a/src/sound.h	Sat Dec 29 05:15:13 2007 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,126 +0,0 @@
-/* $Id$ */
-
-/** @file sound.h */
-
-#ifndef SOUND_H
-#define SOUND_H
-
-#include "core/enum_type.hpp"
-#include "vehicle_type.h"
-#include "tile_type.h"
-
-struct MusicFileSettings {
-	byte playlist;
-	byte music_vol;
-	byte effect_vol;
-	byte custom_1[33];
-	byte custom_2[33];
-	bool playing;
-	bool shuffle;
-	char extmidi[80];
-};
-
-VARDEF MusicFileSettings msf;
-
-struct FileEntry {
-	uint8 file_slot;
-	uint32 file_offset;
-	uint32 file_size;
-	uint16 rate;
-	uint8 bits_per_sample;
-	uint8 channels;
-	uint8 volume;
-	uint8 priority;
-};
-
-bool SoundInitialize(const char *filename);
-uint GetNumOriginalSounds();
-
-enum SoundFx {
-	SND_BEGIN = 0,
-	SND_02_SPLAT = 0,                          //  0 == 0x00 !
-	SND_03_FACTORY_WHISTLE,
-	SND_04_TRAIN,
-	SND_05_TRAIN_THROUGH_TUNNEL,
-	SND_06_SHIP_HORN,
-	SND_07_FERRY_HORN,
-	SND_08_PLANE_TAKE_OFF,
-	SND_09_JET,
-	SND_0A_TRAIN_HORN,
-	SND_0B_MINING_MACHINERY,
-	SND_0C_ELECTRIC_SPARK,
-	SND_0D_STEAM,
-	SND_0E_LEVEL_CROSSING,
-	SND_0F_VEHICLE_BREAKDOWN,
-	SND_10_TRAIN_BREAKDOWN,
-	SND_11_CRASH,
-	SND_12_EXPLOSION,                      // 16 == 0x10
-	SND_13_BIG_CRASH,
-	SND_14_CASHTILL,
-	SND_15_BEEP,                           // 19 == 0x13
-	SND_16_MORSE,                          // 20 == 0x14
-	SND_17_SKID_PLANE,
-	SND_18_HELICOPTER,
-	SND_19_BUS_START_PULL_AWAY,
-	SND_1A_BUS_START_PULL_AWAY_WITH_HORN,
-	SND_1B_TRUCK_START,
-	SND_1C_TRUCK_START_2,
-	SND_1D_APPLAUSE,
-	SND_1E_OOOOH,
-	SND_1F_SPLAT,                          // 29 == 0x1D
-	SND_20_SPLAT_2,                        // 30 == 0x1E
-	SND_21_JACKHAMMER,
-	SND_22_CAR_HORN,
-	SND_23_CAR_HORN_2,
-	SND_24_SHEEP,
-	SND_25_COW,
-	SND_26_HORSE,
-	SND_27_BLACKSMITH_ANVIL,
-	SND_28_SAWMILL,                        // 38 == 0x26 !
-	SND_00_GOOD_YEAR,                      // 39 == 0x27 !
-	SND_01_BAD_YEAR,                       // 40 == 0x28 !
-	SND_29_RIP,                            // 41 == 0x29 !
-	SND_2A_EXTRACT_AND_POP,
-	SND_2B_COMEDY_HIT,
-	SND_2C_MACHINERY,
-	SND_2D_RIP_2,
-	SND_2E_EXTRACT_AND_POP,
-	SND_2F_POP,
-	SND_30_CARTOON_SOUND,
-	SND_31_EXTRACT,
-	SND_32_POP_2,
-	SND_33_PLASTIC_MINE,
-	SND_34_WIND,
-	SND_35_COMEDY_BREAKDOWN,
-	SND_36_CARTOON_CRASH,
-	SND_37_BALLOON_SQUEAK,
-	SND_38_CHAINSAW,
-	SND_39_HEAVY_WIND,
-	SND_3A_COMEDY_BREAKDOWN_2,
-	SND_3B_JET_OVERHEAD,
-	SND_3C_COMEDY_CAR,
-	SND_3D_ANOTHER_JET_OVERHEAD,
-	SND_3E_COMEDY_CAR_2,
-	SND_3F_COMEDY_CAR_3,
-	SND_40_COMEDY_CAR_START_AND_PULL_AWAY,
-	SND_41_MAGLEV,
-	SND_42_LOON_BIRD,
-	SND_43_LION,
-	SND_44_MONKEYS,
-	SND_45_PLANE_CRASHING,
-	SND_46_PLANE_ENGINE_SPUTTERING,
-	SND_47_MAGLEV_2,
-	SND_48_DISTANT_BIRD,                    // 72 == 0x48
-	SND_END
-};
-
-/** Define basic enum properties */
-template <> struct EnumPropsT<SoundFx> : MakeEnumPropsT<SoundFx, byte, SND_BEGIN, SND_END, SND_END> {};
-typedef TinyEnumT<SoundFx> SoundFxByte;
-
-void SndPlayTileFx(SoundFx sound, TileIndex tile);
-void SndPlayVehicleFx(SoundFx sound, const Vehicle *v);
-void SndPlayFx(SoundFx sound);
-void SndCopyToPool();
-
-#endif /* SOUND_H */