--- a/src/elrail.cpp Thu Jan 24 10:41:12 2008 +0000
+++ b/src/elrail.cpp Thu Jan 24 10:47:44 2008 +0000
@@ -475,7 +475,6 @@
int32 SettingsDisableElrail(int32 p1)
{
- EngineID e_id;
Vehicle *v;
Player *p;
bool disable = (p1 != 0);
@@ -485,8 +484,9 @@
const RailType new_railtype = disable ? RAILTYPE_RAIL : RAILTYPE_ELECTRIC;
/* walk through all train engines */
- for (e_id = 0; e_id < NUM_TRAIN_ENGINES; e_id++) {
- RailVehicleInfo *rv_info = &_rail_vehicle_info[e_id];
+ EngineID eid;
+ FOR_ALL_ENGINEIDS_OF_TYPE(eid, VEH_TRAIN) {
+ RailVehicleInfo *rv_info = &_rail_vehicle_info[eid];
/* if it is an electric rail engine and its railtype is the wrong one */
if (rv_info->engclass == 2 && rv_info->railtype == old_railtype) {
/* change it to the proper one */