--- a/src/network/core/game.h Fri Feb 23 08:19:24 2007 +0000
+++ b/src/network/core/game.h Fri Feb 23 08:37:33 2007 +0000
@@ -1,5 +1,10 @@
/* $Id$ */
+/**
+ * @file game.h Information about a game that is sent between a
+ * game server, game client and masterserver.
+ */
+
#ifndef NETWORK_CORE_GAME_H
#define NETWORK_CORE_GAME_H
@@ -10,11 +15,6 @@
#include "../../newgrf_config.h"
/**
- * @file game.h Information about a game that is sent between a
- * game server, game client and masterserver.
- */
-
-/**
* This is the struct used by both client and server
* some fields will be empty on the client (like game_password) by default
* and only filled with data a player enters.