src/main_gui.cpp
changeset 8205 2bde724f1b5d
parent 8196 784ea9554da3
child 8208 3d0590aa2124
--- a/src/main_gui.cpp	Sun Jan 06 11:39:40 2008 +0000
+++ b/src/main_gui.cpp	Sun Jan 06 18:56:43 2008 +0000
@@ -7,7 +7,6 @@
 #include "heightmap.h"
 #include "currency.h"
 #include "spritecache.h"
-#include "station.h"
 #include "table/sprites.h"
 #include "table/strings.h"
 #include "gui.h"
@@ -27,7 +26,6 @@
 #include "train.h"
 #include "roadveh.h"
 #include "bridge_map.h"
-#include "unmovable_map.h"
 #include "string.h"
 #include "screenshot.h"
 #include "genworld.h"
@@ -42,6 +40,7 @@
 #include "vehicle_func.h"
 #include "sound_func.h"
 #include "fios.h"
+#include "terraform_gui.h"
 
 #include "network/network_data.h"
 #include "network/network_client.h"
@@ -55,7 +54,6 @@
 static int _rename_id = 1;
 static int _rename_what = -1;
 
-static byte _terraform_size = 1;
 RailType _last_built_railtype;
 RoadType _last_built_roadtype;
 static int _scengen_town_size = 1; // depress medium-sized towns per default
@@ -1060,364 +1058,12 @@
 	}
 }
 
-/**
- * Raise/Lower a bigger chunk of land at the same time in the editor. When
- * raising get the lowest point, when lowering the highest point, and set all
- * tiles in the selection to that height.
- * @todo : Incorporate into game itself to allow for ingame raising/lowering of
- *         larger chunks at the same time OR remove altogether, as we have 'level land' ?
- * @param tile The top-left tile where the terraforming will start
- * @param mode 1 for raising, 0 for lowering land
- */
-static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
-{
-	int sizex, sizey;
-	uint h;
-
-	_generating_world = true; // used to create green terraformed land
-
-	if (_terraform_size == 1) {
-		StringID msg =
-			mode ? STR_0808_CAN_T_RAISE_LAND_HERE : STR_0809_CAN_T_LOWER_LAND_HERE;
-
-		DoCommandP(tile, SLOPE_N, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_MSG(msg));
-	} else {
-		SndPlayTileFx(SND_1F_SPLAT, tile);
-
-		assert(_terraform_size != 0);
-		/* check out for map overflows */
-		sizex = min(MapSizeX() - TileX(tile) - 1, _terraform_size);
-		sizey = min(MapSizeY() - TileY(tile) - 1, _terraform_size);
-
-		if (sizex == 0 || sizey == 0) return;
-
-		if (mode != 0) {
-			/* Raise land */
-			h = 15; // XXX - max height
-			BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
-				h = min(h, TileHeight(tile2));
-			} END_TILE_LOOP(tile2, sizex, sizey, tile)
-		} else {
-			/* Lower land */
-			h = 0;
-			BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
-				h = max(h, TileHeight(tile2));
-			} END_TILE_LOOP(tile2, sizex, sizey, tile)
-		}
-
-		BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
-			if (TileHeight(tile2) == h) {
-				DoCommandP(tile2, SLOPE_N, (uint32)mode, NULL, CMD_TERRAFORM_LAND);
-			}
-		} END_TILE_LOOP(tile2, sizex, sizey, tile)
-	}
-
-	_generating_world = false;
-}
-
-static void PlaceProc_RaiseBigLand(TileIndex tile)
-{
-	CommonRaiseLowerBigLand(tile, 1);
-}
-
-static void PlaceProc_LowerBigLand(TileIndex tile)
-{
-	CommonRaiseLowerBigLand(tile, 0);
-}
-
-static void PlaceProc_RockyArea(TileIndex tile)
-{
-	VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_ROCKS);
-}
-
-static void PlaceProc_LightHouse(TileIndex tile)
-{
-	if (!IsTileType(tile, MP_CLEAR) || IsSteepSlope(GetTileSlope(tile, NULL)) || IsBridgeAbove(tile)) {
-		return;
-	}
-
-	MakeLighthouse(tile);
-	MarkTileDirtyByTile(tile);
-	SndPlayTileFx(SND_1F_SPLAT, tile);
-}
-
-static void PlaceProc_Transmitter(TileIndex tile)
-{
-	if (!IsTileType(tile, MP_CLEAR) || IsSteepSlope(GetTileSlope(tile, NULL)) || IsBridgeAbove(tile)) {
-		return;
-	}
-
-	MakeTransmitter(tile);
-	MarkTileDirtyByTile(tile);
-	SndPlayTileFx(SND_1F_SPLAT, tile);
-}
-
-static void PlaceProc_DesertArea(TileIndex tile)
-{
-	VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_DESERT);
-}
-
-static void PlaceProc_WaterArea(TileIndex tile)
-{
-	VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_WATER);
-}
-
-static const Widget _scen_edit_land_gen_widgets[] = {
-{  WWT_CLOSEBOX,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,                  STR_018B_CLOSE_WINDOW},
-{   WWT_CAPTION,   RESIZE_NONE,     7,    11,   169,     0,    13, STR_0223_LAND_GENERATION,  STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX,   RESIZE_NONE,     7,   170,   181,     0,    13, STR_NULL,                  STR_STICKY_BUTTON},
-{     WWT_PANEL,   RESIZE_NONE,     7,     0,   181,    14,   102, 0x0,                       STR_NULL},
-{    WWT_IMGBTN,   RESIZE_NONE,    14,     2,    23,    16,    37, SPR_IMG_DYNAMITE,          STR_018D_DEMOLISH_BUILDINGS_ETC},
-{    WWT_IMGBTN,   RESIZE_NONE,    14,    24,    45,    16,    37, SPR_IMG_TERRAFORM_DOWN,    STR_018E_LOWER_A_CORNER_OF_LAND},
-{    WWT_IMGBTN,   RESIZE_NONE,    14,    46,    67,    16,    37, SPR_IMG_TERRAFORM_UP,      STR_018F_RAISE_A_CORNER_OF_LAND},
-{    WWT_IMGBTN,   RESIZE_NONE,    14,    68,    89,    16,    37, SPR_IMG_LEVEL_LAND,        STR_LEVEL_LAND_TOOLTIP},
-{    WWT_IMGBTN,   RESIZE_NONE,    14,    90,   111,    16,    37, SPR_IMG_BUILD_CANAL,       STR_CREATE_LAKE},
-{    WWT_IMGBTN,   RESIZE_NONE,    14,   112,   134,    16,    37, SPR_IMG_ROCKS,             STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE},
-{    WWT_IMGBTN,   RESIZE_NONE,    14,   135,   157,    16,    37, SPR_IMG_LIGHTHOUSE_DESERT, STR_NULL}, // XXX - dynamic
-{    WWT_IMGBTN,   RESIZE_NONE,    14,   158,   179,    16,    37, SPR_IMG_TRANSMITTER,       STR_028E_PLACE_TRANSMITTER},
-{    WWT_IMGBTN,   RESIZE_NONE,    14,   139,   150,    45,    56, SPR_ARROW_UP,              STR_0228_INCREASE_SIZE_OF_LAND_AREA},
-{    WWT_IMGBTN,   RESIZE_NONE,    14,   139,   150,    58,    69, SPR_ARROW_DOWN,            STR_0229_DECREASE_SIZE_OF_LAND_AREA},
-{   WWT_TEXTBTN,   RESIZE_NONE,    14,    24,   157,    76,    87, STR_SE_NEW_WORLD,          STR_022A_GENERATE_RANDOM_LAND},
-{   WWT_TEXTBTN,   RESIZE_NONE,    14,    24,   157,    89,   100, STR_022B_RESET_LANDSCAPE,  STR_RESET_LANDSCAPE_TOOLTIP},
-{   WIDGETS_END},
-};
-
-static const int8 _multi_terraform_coords[][2] = {
-	{  0, -2},
-	{  4,  0}, { -4,  0}, {  0,  2},
-	{ -8,  2}, { -4,  4}, {  0,  6}, {  4,  4}, {  8,  2},
-	{-12,  0}, { -8, -2}, { -4, -4}, {  0, -6}, {  4, -4}, {  8, -2}, { 12,  0},
-	{-16,  2}, {-12,  4}, { -8,  6}, { -4,  8}, {  0, 10}, {  4,  8}, {  8,  6}, { 12,  4}, { 16,  2},
-	{-20,  0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, {  0,-10}, {  4, -8}, {  8, -6}, { 12, -4}, { 16, -2}, { 20,  0},
-	{-24,  2}, {-20,  4}, {-16,  6}, {-12,  8}, { -8, 10}, { -4, 12}, {  0, 14}, {  4, 12}, {  8, 10}, { 12,  8}, { 16,  6}, { 20,  4}, { 24,  2},
-	{-28,  0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, {  0,-14}, {  4,-12}, {  8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28,  0},
-};
-
-/**
- * @todo Merge with terraform_gui.cpp (move there) after I have cooled down at its braindeadness
- * and changed OnButtonClick to include the widget as well in the function declaration. Post 0.4.0 - Darkvater
- */
-static void EditorTerraformClick_Dynamite(Window *w)
-{
-	HandlePlacePushButton(w, 4, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea);
-}
-
-static void EditorTerraformClick_LowerBigLand(Window *w)
-{
-	HandlePlacePushButton(w, 5, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerBigLand);
-}
-
-static void EditorTerraformClick_RaiseBigLand(Window *w)
-{
-	HandlePlacePushButton(w, 6, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseBigLand);
-}
-
-static void EditorTerraformClick_LevelLand(Window *w)
-{
-	HandlePlacePushButton(w, 7, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand);
-}
-
-static void EditorTerraformClick_WaterArea(Window *w)
-{
-	HandlePlacePushButton(w, 8, SPR_CURSOR_CANAL, VHM_RECT, PlaceProc_WaterArea);
-}
-
-static void EditorTerraformClick_RockyArea(Window *w)
-{
-	HandlePlacePushButton(w, 9, SPR_CURSOR_ROCKY_AREA, VHM_RECT, PlaceProc_RockyArea);
-}
-
-static void EditorTerraformClick_DesertLightHouse(Window *w)
-{
-	HandlePlacePushButton(w, 10, SPR_CURSOR_LIGHTHOUSE, VHM_RECT, (_opt.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse);
-}
-
-static void EditorTerraformClick_Transmitter(Window *w)
-{
-	HandlePlacePushButton(w, 11, SPR_CURSOR_TRANSMITTER, VHM_RECT, PlaceProc_Transmitter);
-}
-
-static const uint16 _editor_terraform_keycodes[] = {
-	'D',
-	'Q',
-	'W',
-	'E',
-	'R',
-	'T',
-	'Y',
-	'U'
-};
-
-typedef void OnButtonClick(Window *w);
-static OnButtonClick * const _editor_terraform_button_proc[] = {
-	EditorTerraformClick_Dynamite,
-	EditorTerraformClick_LowerBigLand,
-	EditorTerraformClick_RaiseBigLand,
-	EditorTerraformClick_LevelLand,
-	EditorTerraformClick_WaterArea,
-	EditorTerraformClick_RockyArea,
-	EditorTerraformClick_DesertLightHouse,
-	EditorTerraformClick_Transmitter
-};
-
-
-/** Callback function for the scenario editor 'reset landscape' confirmation window
- * @param w Window unused
- * @param confirmed boolean value, true when yes was clicked, false otherwise */
-static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed)
-{
-	if (confirmed) {
-		Player *p;
-
-		/* Set generating_world to true to get instant-green grass after removing
-		 * player property. */
-		_generating_world = true;
-		/* Delete all players */
-		FOR_ALL_PLAYERS(p) {
-			if (p->is_active) {
-				ChangeOwnershipOfPlayerItems(p->index, PLAYER_SPECTATOR);
-				p->is_active = false;
-			}
-		}
-		_generating_world = false;
-
-		/* Delete all stations owned by a player */
-		Station *st;
-		FOR_ALL_STATIONS(st) {
-			if (IsValidPlayer(st->owner)) delete st;
-		}
-	}
-}
-
-static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
-{
-	switch (e->event) {
-	case WE_CREATE:
-		/* XXX - lighthouse button is widget 10!! Don't forget when changing */
-		w->widget[10].tooltips = (_opt.landscape == LT_TROPIC) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE;
-		break;
-
-	case WE_PAINT:
-		DrawWindowWidgets(w);
-
-		{
-			int n = _terraform_size * _terraform_size;
-			const int8 *coords = &_multi_terraform_coords[0][0];
-
-			assert(n != 0);
-			do {
-				DrawSprite(SPR_WHITE_POINT, PAL_NONE, 77 + coords[0], 55 + coords[1]);
-				coords += 2;
-			} while (--n);
-		}
-
-		if (w->IsWidgetLowered(5) || w->IsWidgetLowered(6)) // change area-size if raise/lower corner is selected
-			SetTileSelectSize(_terraform_size, _terraform_size);
-
-		break;
-
-	case WE_KEYPRESS: {
-		uint i;
-
-		for (i = 0; i != lengthof(_editor_terraform_keycodes); i++) {
-			if (e->we.keypress.keycode == _editor_terraform_keycodes[i]) {
-				e->we.keypress.cont = false;
-				_editor_terraform_button_proc[i](w);
-				break;
-			}
-		}
-	} break;
-
-	case WE_CLICK:
-		switch (e->we.click.widget) {
-		case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11:
-			_editor_terraform_button_proc[e->we.click.widget - 4](w);
-			break;
-		case 12: case 13: { // Increase/Decrease terraform size
-			int size = (e->we.click.widget == 12) ? 1 : -1;
-			w->HandleButtonClick(e->we.click.widget);
-			size += _terraform_size;
-
-			if (!IsInsideMM(size, 1, 8 + 1)) return;
-			_terraform_size = size;
-
-			SndPlayFx(SND_15_BEEP);
-			SetWindowDirty(w);
-		} break;
-		case 14: // gen random land
-			w->HandleButtonClick(14);
-			ShowCreateScenario();
-			break;
-		case 15: // Reset landscape
-			ShowQuery(
-			  STR_022C_RESET_LANDSCAPE,
-			  STR_RESET_LANDSCAPE_CONFIRMATION_TEXT,
-			  NULL,
-			  ResetLandscapeConfirmationCallback);
-			break;
-		}
-		break;
-
-	case WE_TIMEOUT: {
-		uint i;
-		for (i = 0; i < w->widget_count; i++) {
-			if (w->IsWidgetLowered(i)) {
-				w->RaiseWidget(i);
-				w->InvalidateWidget(i);
-			}
-			if (i == 3) i = 11;
-		}
-		break;
-	}
-	case WE_PLACE_OBJ:
-		_place_proc(e->we.place.tile);
-		break;
-	case WE_PLACE_DRAG:
-		VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method);
-		break;
-
-	case WE_PLACE_MOUSEUP:
-		if (e->we.place.pt.x != -1) {
-			switch (e->we.place.select_proc) {
-				case DDSP_CREATE_ROCKS:
-				case DDSP_CREATE_DESERT:
-				case DDSP_CREATE_WATER:
-				case DDSP_RAISE_AND_LEVEL_AREA:
-				case DDSP_LOWER_AND_LEVEL_AREA:
-				case DDSP_LEVEL_AREA:
-				case DDSP_DEMOLISH_AREA:
-					GUIPlaceProcDragXY(e);
-					break;
-			}
-		}
-		break;
-
-	case WE_ABORT_PLACE_OBJ:
-		w->RaiseButtons();
-		SetWindowDirty(w);
-		break;
-	}
-}
-
-static const WindowDesc _scen_edit_land_gen_desc = {
-	WDP_AUTO, WDP_AUTO, 182, 103, 182, 103,
-	WC_SCEN_LAND_GEN, WC_NONE,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
-	_scen_edit_land_gen_widgets,
-	ScenEditLandGenWndProc,
-};
-
-static inline void ShowEditorTerraformToolBar()
-{
-	AllocateWindowDescFront(&_scen_edit_land_gen_desc, 0);
-}
-
 static void ToolbarScenGenLand(Window *w)
 {
 	w->HandleButtonClick(11);
 	SndPlayFx(SND_15_BEEP);
 
-	ShowEditorTerraformToolBar();
+	ShowEditorTerraformToolbar();
 }
 
 void CcBuildTown(bool success, TileIndex tile, uint32 p1, uint32 p2)
@@ -1906,7 +1552,7 @@
 			case WKC_SHIFT | WKC_MINUS:
 			case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break;
 
-			case 'L': ShowEditorTerraformToolBar(); break;
+			case 'L': ShowEditorTerraformToolbar(); break;
 			case 'M': ShowSmallMap(); break;
 			case 'V': ShowExtraViewPortWindow(); break;
 			default: return;