--- a/npf.c Mon Feb 07 18:51:46 2005 +0000
+++ b/npf.c Mon Feb 07 19:01:56 2005 +0000
@@ -596,7 +596,6 @@
* for ships, since the heuristic will not be to far off then. I hope.
*/
Queue depots;
- TileType tiletype = 0;
int r;
NPFFoundTargetData best_result;
NPFFoundTargetData result;
@@ -605,17 +604,6 @@
Depot* current;
Depot *depot;
-
- /* This is a little ugly, but it works :-S */
- if (type == TRANSPORT_ROAD)
- tiletype = MP_STREET;
- else if (type == TRANSPORT_RAIL)
- tiletype = MP_RAILWAY;
- else if (type == TRANSPORT_WATER)
- tiletype = MP_WATER;
- else
- assert(0);
-
init_InsSort(&depots);
/* Okay, let's find all depots that we can use first */
FOR_ALL_DEPOTS(depot) {