--- a/src/window_gui.h Mon Dec 15 22:22:23 2008 +0000
+++ b/src/window_gui.h Tue Dec 16 17:58:27 2008 +0000
@@ -544,18 +544,9 @@
#define FOR_ALL_WINDOWS(wz) for (wz = _z_windows; wz != _last_z_window; wz++)
/**
- * In certain windows you navigate with the arrow keys. Do not scroll the
- * gameview when here. Bitencoded variable that only allows scrolling if all
- * elements are zero
+ * Disable scrolling of the main viewport when an input-window is active.
+ * This contains the count of windows with a textbox in them.
*/
-enum {
- SCROLL_CON = 0,
- SCROLL_EDIT = 1,
- SCROLL_SAVE = 2,
- SCROLL_CHAT = 4,
-};
-
-/** Disable scrolling of the main viewport when an input-window is active. */
extern byte _no_scroll;
extern Point _cursorpos_drag_start;