--- a/src/ai/default/default.cpp Tue May 08 16:42:48 2007 +0000
+++ b/src/ai/default/default.cpp Wed May 09 20:50:11 2007 +0000
@@ -1792,17 +1792,15 @@
p->ai.state_mode = -p->ai.state_mode;
}
} else if (CheckPlayerHasMoney(cost)) {
- int32 r;
// player has money, build it.
aib->cur_building_rule = rule;
- r = AiDoBuildDefaultRailTrack(
+ AiDoBuildDefaultRailTrack(
aib->use_tile,
_default_rail_track_data[rule]->data,
p->ai.railtype_to_use,
DC_EXEC | DC_NO_TOWN_RATING
);
- assert(!CmdFailed(r));
}
} while (++aib, --j);
}