--- a/src/genworld.cpp Tue Jan 29 00:26:31 2008 +0000
+++ b/src/genworld.cpp Tue Jan 29 00:27:25 2008 +0000
@@ -90,7 +90,7 @@
if (_network_dedicated) DEBUG(net, 0, "Generating map, please wait...");
/* Set the Random() seed to generation_seed so we produce the same map with the same seed */
if (_patches.generation_seed == GENERATE_NEW_SEED) _patches.generation_seed = _patches_newgame.generation_seed = InteractiveRandom();
- _random_seeds[0][0] = _random_seeds[0][1] = _patches.generation_seed;
+ _random.SetSeed(_patches.generation_seed);
SetGeneratingWorldProgress(GWP_MAP_INIT, 2);
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0);