--- a/src/misc_gui.cpp Sun Jun 17 13:27:50 2007 +0000
+++ b/src/misc_gui.cpp Sun Jun 17 15:48:57 2007 +0000
@@ -37,6 +37,7 @@
#include "player_face.h"
#include "fileio.h"
+#include "fileio.h"
#include "fios.h"
/* Variables to display file lists */
FiosItem *_fios_list;
@@ -1407,28 +1408,27 @@
static FiosItem o_dir;
switch (e->event) {
- case WE_CREATE: { // Set up OPENTTD button
+ case WE_CREATE: // Set up OPENTTD button
o_dir.type = FIOS_TYPE_DIRECT;
switch (_saveload_mode) {
case SLD_SAVE_GAME:
case SLD_LOAD_GAME:
- ttd_strlcpy(&o_dir.name[0], _paths.save_dir, sizeof(o_dir.name));
+ FioGetDirectory(o_dir.name, lengthof(o_dir.name), SAVE_DIR);
break;
case SLD_SAVE_SCENARIO:
case SLD_LOAD_SCENARIO:
- ttd_strlcpy(&o_dir.name[0], _paths.scenario_dir, sizeof(o_dir.name));
+ FioGetDirectory(o_dir.name, lengthof(o_dir.name), SCENARIO_DIR);
break;
case SLD_LOAD_HEIGHTMAP:
- ttd_strlcpy(&o_dir.name[0], _paths.heightmap_dir, sizeof(o_dir.name));
+ FioGetDirectory(o_dir.name, lengthof(o_dir.name), HEIGHTMAP_DIR);
break;
default:
- ttd_strlcpy(&o_dir.name[0], _paths.personal_dir, sizeof(o_dir.name));
+ ttd_strlcpy(o_dir.name, _personal_dir, lengthof(o_dir.name));
}
break;
- }
case WE_PAINT: {
int pos;