sdl.h
changeset 2171 60334c9ca477
child 2186 db48cf29b983
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/sdl.h	Sat Jul 23 15:16:57 2005 +0000
@@ -0,0 +1,51 @@
+#ifndef SDL_H
+#define SDL_H
+
+const char* SdlOpen(uint32 x);
+void SdlClose(uint32 x);
+
+#ifdef WIN32
+	#define DYNAMICALLY_LOADED_SDL
+#endif
+
+#ifdef DYNAMICALLY_LOADED_SDL
+	#include <SDL.h>
+
+	typedef struct SDLProcs {
+		int (SDLCALL *SDL_Init)(Uint32);
+		int (SDLCALL *SDL_InitSubSystem)(Uint32);
+		char *(SDLCALL *SDL_GetError)(void);
+		void (SDLCALL *SDL_QuitSubSystem)(Uint32);
+		void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32);
+		void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *);
+		int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int);
+		void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *);
+		int (SDLCALL *SDL_ShowCursor)(int);
+		void (SDLCALL *SDL_FreeSurface)(SDL_Surface *);
+		int (SDLCALL *SDL_PollEvent)(SDL_Event *);
+		void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16);
+		uint32 (SDLCALL *SDL_GetTicks)(void);
+		int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*);
+		void (SDLCALL *SDL_PauseAudio)(int);
+		void (SDLCALL *SDL_CloseAudio)(void);
+		int (SDLCALL *SDL_LockSurface)(SDL_Surface*);
+		void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*);
+		SDLMod (SDLCALL *SDL_GetModState)(void);
+		void (SDLCALL *SDL_Delay)(Uint32);
+		void (SDLCALL *SDL_Quit)(void);
+		SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32);
+		int (SDLCALL *SDL_EnableKeyRepeat)(int, int);
+		void (SDLCALL *SDL_EnableUNICODE)(int);
+		void (SDLCALL *SDL_VideoDriverName)(char *, int);
+		SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int);
+		Uint8 *(SDLCALL *SDL_GetKeyState)(int *);
+	} SDLProcs;
+
+	extern SDLProcs sdl_proc;
+
+	#define SDL_CALL sdl_proc.
+#else
+	#define SDL_CALL
+#endif
+
+#endif