--- a/waypoint.c Thu Apr 27 18:21:27 2006 +0000
+++ b/waypoint.c Thu Apr 27 18:28:56 2006 +0000
@@ -153,8 +153,8 @@
if (wp->grfid == 0) continue;
for (i = 0; i < GetNumCustomStations(STAT_CLASS_WAYP); i++) {
- const StationSpec *spec = GetCustomStation(STAT_CLASS_WAYP, i);
- if (spec != NULL && spec->grfid == wp->grfid && spec->localidx == wp->localidx) {
+ const StationSpec *statspec = GetCustomStationSpec(STAT_CLASS_WAYP, i);
+ if (statspec != NULL && statspec->grfid == wp->grfid && statspec->localidx == wp->localidx) {
wp->stat_id = i;
break;
}
@@ -213,18 +213,18 @@
}
if (flags & DC_EXEC) {
- const StationSpec *spec = NULL;
+ const StationSpec *statspec = NULL;
MakeRailWaypoint(tile, GetTileOwner(tile), axis, GetRailType(tile), wp->index);
MarkTileDirtyByTile(tile);
if (GB(p1, 0, 8) < GetNumCustomStations(STAT_CLASS_WAYP))
- spec = GetCustomStation(STAT_CLASS_WAYP, GB(p1, 0, 8));
+ statspec = GetCustomStationSpec(STAT_CLASS_WAYP, GB(p1, 0, 8));
- if (spec != NULL) {
+ if (statspec != NULL) {
SetCustomWaypointSprite(tile);
wp->stat_id = GB(p1, 0, 8);
- wp->grfid = spec->grfid;
- wp->localidx = spec->localidx;
+ wp->grfid = statspec->grfid;
+ wp->localidx = statspec->localidx;
} else {
// Specified custom graphics do not exist, so use default.
ClearCustomWaypointSprite(tile);
@@ -385,7 +385,7 @@
/* Draw a waypoint */
void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype)
{
- const StationSpec *stat;
+ const StationSpec *statspec;
uint32 relocation;
const DrawTileSprites *cust;
DrawTileSeqStruct const *seq;
@@ -397,18 +397,18 @@
x += 33;
y += 17;
- stat = GetCustomStation(STAT_CLASS_WAYP, stat_id);
- if (stat == NULL) {
+ statspec = GetCustomStationSpec(STAT_CLASS_WAYP, stat_id);
+ if (statspec == NULL) {
// stat is NULL for default waypoints and when waypoint graphics are
// not loaded.
DrawDefaultWaypointSprite(x, y, railtype);
return;
}
- relocation = GetCustomStationRelocation(stat, NULL, 1);
+ relocation = GetCustomStationRelocation(statspec, NULL, 1);
// emulate station tile - open with building
// add 1 to get the other direction
- cust = &stat->renderdata[2];
+ cust = &statspec->renderdata[2];
img = cust->ground_sprite;
img += (img < _custom_sprites_base) ? rti->total_offset : rti->custom_ground_offset;