--- a/src/misc_gui.cpp Mon Jul 30 08:49:41 2007 +0000
+++ b/src/misc_gui.cpp Mon Jul 30 13:36:09 2007 +0000
@@ -859,7 +859,7 @@
* The character is delete from the position the caret is at
* @param tb Textbuf type to be changed
* @param delmode Type of deletion, either WKC_BACKSPACE or WKC_DELETE
- * @return Return true on successfull change of Textbuf, or false otherwise
+ * @return Return true on successful change of Textbuf, or false otherwise
*/
bool DeleteTextBufferChar(Textbuf *tb, int delmode)
{
@@ -891,7 +891,7 @@
* length of the string
* @param tb Textbuf type to be changed
* @param key Character to be inserted
- * @return Return true on successfull change of Textbuf, or false otherwise
+ * @return Return true on successful change of Textbuf, or false otherwise
*/
bool InsertTextBufferChar(Textbuf *tb, WChar key)
{
@@ -915,7 +915,7 @@
* This defines where the caret will blink and the next characer interaction will occur
* @param tb Textbuf type where navigation occurs
* @param navmode Direction in which navigation occurs WKC_LEFT, WKC_RIGHT, WKC_END, WKC_HOME
- * @return Return true on successfull change of Textbuf, or false otherwise
+ * @return Return true on successful change of Textbuf, or false otherwise
*/
bool MoveTextBufferPos(Textbuf *tb, int navmode)
{
@@ -1589,7 +1589,7 @@
ShowErrorMessage(INVALID_STRING_ID, STR_4008_UNABLE_TO_DELETE_FILE, 0, 0);
} else {
BuildFileList();
- /* Reset file name to current date on successfull delete */
+ /* Reset file name to current date on successful delete */
if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName();
}