--- a/main_gui.c Sat Nov 12 11:10:12 2005 +0000
+++ b/main_gui.c Sun Nov 13 13:43:55 2005 +0000
@@ -566,9 +566,9 @@
static int GetPlayerIndexFromMenu(int index)
{
- Player *p;
-
if (index >= 0) {
+ const Player* p;
+
FOR_ALL_PLAYERS(p) {
if (p->is_active) {
if (--index < 0)
@@ -582,7 +582,7 @@
static void UpdatePlayerMenuHeight(Window *w)
{
int num = 0;
- Player *p;
+ const Player* p;
FOR_ALL_PLAYERS(p) {
if (p->is_active)
@@ -822,7 +822,7 @@
static void ToolbarTrainClick(Window *w)
{
- Vehicle *v;
+ const Vehicle* v;
int dis = -1;
FOR_ALL_VEHICLES(v)
if (v->type == VEH_Train && v->subtype == TS_Front_Engine) CLRBIT(dis, v->owner);
@@ -831,7 +831,7 @@
static void ToolbarRoadClick(Window *w)
{
- Vehicle *v;
+ const Vehicle* v;
int dis = -1;
FOR_ALL_VEHICLES(v)
if (v->type == VEH_Road) CLRBIT(dis, v->owner);
@@ -840,7 +840,7 @@
static void ToolbarShipClick(Window *w)
{
- Vehicle *v;
+ const Vehicle* v;
int dis = -1;
FOR_ALL_VEHICLES(v)
if (v->type == VEH_Ship) CLRBIT(dis, v->owner);
@@ -849,7 +849,7 @@
static void ToolbarAirClick(Window *w)
{
- Vehicle *v;
+ const Vehicle* v;
int dis = -1;
FOR_ALL_VEHICLES(v)
if (v->type == VEH_Aircraft) CLRBIT(dis, v->owner);
@@ -1651,11 +1651,11 @@
{ WIDGETS_END},
};
-int _industry_type_to_place;
static bool AnyTownExists(void)
{
- Town *t;
+ const Town* t;
+
FOR_ALL_TOWNS(t) {
if (t->xy)
return true;
@@ -1697,6 +1697,7 @@
{26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36},
};
+static int _industry_type_to_place;
bool _ignore_restrictions;
static void ScenEditIndustryWndProc(Window *w, WindowEvent *e)