--- a/ai/default/default.c Sun Nov 05 22:11:12 2006 +0000
+++ b/ai/default/default.c Sun Nov 05 22:49:34 2006 +0000
@@ -177,14 +177,18 @@
}
/* Skip vehicles which can't take our cargo type */
- if (rvi->cargo_type != cargo) continue;
+ if (rvi->cargo_type != cargo && !CanRefitTo(i, cargo)) continue;
/* Rate and compare the engine by speed & capacity */
rating = rvi->max_speed * rvi->capacity;
if (rating <= best_veh_rating) continue;
ret = DoCommand(tile, i, 0, 0, CMD_BUILD_ROAD_VEH);
- if (CmdFailed(ret) || ret > money) continue;
+ if (CmdFailed(ret)) continue;
+
+ /* Add the cost of refitting */
+ if (rvi->cargo_type != cargo) ret += GetRefitCost(i);
+ if (ret > money) continue;
best_veh_rating = rating;
best_veh_index = i;
@@ -3184,6 +3188,15 @@
loco_id = _new_vehicle_id;
+ if (GetVehicle(loco_id)->cargo_type != p->ai.cargo_type) {
+ /* Cargo type doesn't match, so refit it */
+ if (CmdFailed(DoCommand(tile, loco_id, p->ai.cargo_type, DC_EXEC, CMD_REFIT_ROAD_VEH))) {
+ /* Refit failed... sell the vehicle */
+ DoCommand(tile, loco_id, 0, DC_EXEC, CMD_SELL_ROAD_VEH);
+ return;
+ }
+ }
+
for (i = 0; p->ai.order_list_blocks[i] != 0xFF; i++) {
const AiBuildRec* aib = &p->ai.src + p->ai.order_list_blocks[i];
bool is_pass = (