--- a/src/bridge_gui.cpp Tue Feb 05 05:03:50 2008 +0000
+++ b/src/bridge_gui.cpp Tue Feb 05 05:21:02 2008 +0000
@@ -79,7 +79,7 @@
uint y = 15;
for (uint i = 0; (i < w->vscroll.cap) && ((i + w->vscroll.pos) < _bridgedata.count); i++) {
- const Bridge *b = &_bridge[_bridgedata.indexes[i + w->vscroll.pos]];
+ const Bridge *b = GetBridgeSpec(_bridgedata.indexes[i + w->vscroll.pos]);
SetDParam(2, _bridgedata.costs[i + w->vscroll.pos]);
SetDParam(1, b->speed * 10 / 16);
@@ -191,7 +191,7 @@
for (bridge_type = 0; bridge_type != MAX_BRIDGES; bridge_type++) {
if (CheckBridge_Stuff(bridge_type, bridge_len)) {
/* bridge is accepted, add to list */
- const Bridge *b = &_bridge[bridge_type];
+ const Bridge *b = GetBridgeSpec(bridge_type);
/* Add to terraforming & bulldozing costs the cost of the
* bridge itself (not computed with DC_QUERY_COST) */
_bridgedata.costs[j] = ret.GetCost() + (((int64)tot_bridgedata_len * _price.build_bridge * b->price) >> 8);