--- a/src/roadveh_cmd.cpp Sun Sep 16 18:10:52 2007 +0000
+++ b/src/roadveh_cmd.cpp Sun Sep 16 20:48:00 2007 +0000
@@ -181,9 +181,9 @@
uint num_vehicles = 1 + CountArticulatedParts(p1);
- /* Allow for the front and up to 10 articulated parts. */
- Vehicle *vl[11];
- memset(&vl, 0, sizeof(vl));
+ /* Allow for the front and the articulated parts. */
+ Vehicle **vl = (Vehicle**)alloca(sizeof(*vl) * num_vehicles);
+ memset(vl, 0, sizeof(*vl) * num_vehicles);
if (!Vehicle::AllocateList(vl, num_vehicles)) {
return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);