saveload.c
changeset 4298 b926a6eaaa70
parent 4257 6a8b510d5137
child 4300 c7e43c47a2b9
--- a/saveload.c	Thu Aug 17 20:22:35 2006 +0000
+++ b/saveload.c	Sat Aug 19 09:23:48 2006 +0000
@@ -1392,7 +1392,7 @@
 	SaveFileDone();
 }
 
-static Thread* save_thread;
+static OTTDThread* save_thread;
 
 /** We have written the whole game into memory, _save_pool, now find
  * and appropiate compressor and start writing to file.