src/elrail.cpp
changeset 10207 c291a21b304e
parent 10108 0f63f81e09f0
child 10208 72c00af5c95d
--- a/src/elrail.cpp	Tue Sep 30 17:50:21 2008 +0000
+++ b/src/elrail.cpp	Tue Sep 30 20:39:50 2008 +0000
@@ -465,7 +465,7 @@
 int32 SettingsDisableElrail(int32 p1)
 {
 	Vehicle *v;
-	Player *p;
+	Company *c;
 	bool disable = (p1 != 0);
 
 	/* we will now walk through all electric train engines and change their railtypes if it is the wrong one*/
@@ -506,7 +506,7 @@
 		}
 	}
 
-	FOR_ALL_PLAYERS(p) p->avail_railtypes = GetPlayerRailtypes(p->index);
+	FOR_ALL_COMPANIES(c) c->avail_railtypes = GetCompanyRailtypes(c->index);
 
 	/* This resets the _last_built_railtype, which will be invalid for electric
 	* rails. It may have unintended consequences if that function is ever