--- a/src/yapf/yapf_rail.cpp Fri Apr 20 17:52:28 2007 +0000
+++ b/src/yapf/yapf_rail.cpp Fri Apr 20 19:13:35 2007 +0000
@@ -61,11 +61,11 @@
// some path found
// get found depot tile
- Node& n = Yapf().GetBestNode();
- *depot_tile = n.GetLastTile();
+ Node *n = Yapf().GetBestNode();
+ *depot_tile = n->GetLastTile();
// walk through the path back to the origin
- Node* pNode = &n;
+ Node *pNode = n;
while (pNode->m_parent != NULL) {
pNode = pNode->m_parent;
}
@@ -128,7 +128,7 @@
// if path not found - return INVALID_TRACKDIR
Trackdir next_trackdir = INVALID_TRACKDIR;
- Node* pNode = &Yapf().GetBestNode();
+ Node *pNode = Yapf().GetBestNode();
if (pNode != NULL) {
// path was found or at least suggested
// walk through the path back to the origin
@@ -165,7 +165,7 @@
// path was found
// walk through the path back to the origin
- Node* pNode = &Yapf().GetBestNode();
+ Node *pNode = Yapf().GetBestNode();
while (pNode->m_parent != NULL) {
pNode = pNode->m_parent;
}