--- a/settings_gui.c Sun Aug 15 21:13:15 2004 +0000
+++ b/settings_gui.c Sun Aug 15 22:17:46 2004 +0000
@@ -443,7 +443,7 @@
{0,7,1,0},
{0,3,1,STR_6830_IMMEDIATE},
{0,2,1,STR_6816_LOW},
- {0,2,1,STR_6816_LOW},
+ {0,3,1,STR_26816_NONE},
{100,500,50,0},
{2,4,1,0},
{0,2,1,STR_6820_LOW},
@@ -470,9 +470,9 @@
static GameOptions _opt_mod_temp;
static const int16 _default_game_diff[3][GAME_DIFFICULTY_NUM] = {
- {2, 2, 1, 2, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0},
- {4, 1, 1, 1, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1},
- {7, 0, 2, 1, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2},
+ {2, 2, 1, 3, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0},
+ {4, 1, 1, 2, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1},
+ {7, 0, 2, 2, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2},
};
void SetDifficultyLevel(int mode, GameOptions *gm_opt)