--- a/vehicle.c Sat Apr 30 11:18:45 2005 +0000
+++ b/vehicle.c Sun May 01 15:13:39 2005 +0000
@@ -1456,7 +1456,8 @@
} else {
v->cargo_type = rvi->cargo_type;
}
-
+#if 0
+// we disable this because they can crash the game. They will be fixed at a later date
if ( rvi2->flags & RVI_MULTIHEAD && !(rvi->flags & RVI_MULTIHEAD) && v->index == first->index) {
if (old_engine_type == u->engine_type ) {
Vehicle *w;
@@ -1481,6 +1482,7 @@
}
}
}
+#endif
// updates the id of the front engine in the other units, since the front engine just got a new engine_id
// this is needed for wagon override