--- a/src/network/network_data.cpp Thu Jan 11 15:30:35 2007 +0000
+++ b/src/network/network_data.cpp Thu Jan 11 17:29:39 2007 +0000
@@ -14,8 +14,7 @@
// Add a command to the local command queue
void NetworkAddCommandQueue(NetworkClientState *cs, CommandPacket *cp)
{
- CommandPacket* new_cp;
- MallocT(&new_cp, 1);
+ CommandPacket* new_cp = MallocT<CommandPacket>(1);
*new_cp = *cp;
@@ -31,8 +30,7 @@
// Prepare a DoCommand to be send over the network
void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback)
{
- CommandPacket *c;
- MallocT(&c, 1);
+ CommandPacket *c = MallocT<CommandPacket>(1);
byte temp_callback;
c->player = _local_player;