--- a/src/town_gui.cpp Sun Dec 02 13:32:41 2007 +0000
+++ b/src/town_gui.cpp Sun Dec 02 14:29:48 2007 +0000
@@ -142,7 +142,7 @@
if (WP(w,def_d).data_1 != -1 && !HasBit(buttons, WP(w,def_d).data_1))
WP(w,def_d).data_1 = -1;
- SetWindowWidgetDisabledState(w, 6, WP(w, def_d).data_1 == -1);
+ w->SetWidgetDisabledState(6, WP(w, def_d).data_1 == -1);
{
int y;
@@ -272,7 +272,7 @@
switch (e->event) {
case WE_PAINT:
/* disable renaming town in network games if you are not the server */
- SetWindowWidgetDisabledState(w, 8, _networking && !_network_server);
+ w->SetWidgetDisabledState(8, _networking && !_network_server);
SetDParam(0, t->index);
DrawWindowWidgets(w);