--- a/saveload.c Wed Jul 13 18:46:51 2005 +0000
+++ b/saveload.c Wed Jul 13 19:51:31 2005 +0000
@@ -1183,7 +1183,7 @@
}
// actual loader/saver function
-void InitializeGame(uint log_x, uint log_y);
+void InitializeGame(uint size_x, uint size_y);
extern bool AfterLoadGame(uint version);
extern void BeforeSaveGame(void);
extern bool LoadOldSaveGame(const char *file);
@@ -1307,7 +1307,7 @@
/* Load a TTDLX or TTDPatch game */
if (mode == SL_OLD_LOAD) {
- InitializeGame(8, 8); // set a mapsize of 256x256 for TTDPatch games or it might get confused
+ InitializeGame(256, 256); // set a mapsize of 256x256 for TTDPatch games or it might get confused
if (!LoadOldSaveGame(filename)) return SL_REINIT;
AfterLoadGame(0);
return SL_OK;
@@ -1426,7 +1426,7 @@
/* Old maps were hardcoded to 256x256 and thus did not contain
* any mapsize information. Pre-initialize to 256x256 to not to
* confuse old games */
- InitializeGame(8, 8);
+ InitializeGame(256, 256);
SlLoadChunks();
fmt->uninit_read();