--- a/main_gui.c Wed Jan 12 11:21:28 2005 +0000
+++ b/main_gui.c Wed Jan 12 11:50:41 2005 +0000
@@ -1259,10 +1259,10 @@
static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
{
- // XXX: show different tooltips in desert mode
switch(e->event) {
case WE_PAINT:
- // XXX: only show reset button when nothing was built
+ // XXX - lighthouse button is widget 11!! Don't forget when changing
+ w->widget[11].tooltips = (_opt.landscape == LT_DESERT) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE;
DrawWindowWidgets(w);
{