--- a/main_gui.c Sun Apr 03 10:21:37 2005 +0000
+++ b/main_gui.c Sun Apr 03 13:35:43 2005 +0000
@@ -1911,8 +1911,8 @@
case 'A': ShowBuildRailToolbar(_last_built_railtype, 4); break; /* Invoke Autorail */
case 'L': ShowTerraformToolbar(); break;
default: return;
+ }
e->keypress.cont = false;
- }
} break;
case WE_PLACE_OBJ: {
@@ -2397,14 +2397,14 @@
// XXX: these are not done
switch(_game_mode) {
case GM_MENU:
- w = AllocateWindow(0, 0, width, height, MainWindowWndProc, 0, NULL);
+ w = AllocateWindow(0, 0, width, height, MainWindowWndProc, WC_MAIN_WINDOW, NULL);
AssignWindowViewport(w, 0, 0, width, height, TILE_XY(32, 32), 0);
// w = AllocateWindowDesc(&_toolb_intro_desc);
// w->flags4 &= ~WF_WHITE_BORDER_MASK;
ShowSelectGameWindow();
break;
case GM_NORMAL:
- w = AllocateWindow(0, 0, width, height, MainWindowWndProc, 0, NULL);
+ w = AllocateWindow(0, 0, width, height, MainWindowWndProc, WC_MAIN_WINDOW, NULL);
AssignWindowViewport(w, 0, 0, width, height, TILE_XY(32, 32), 0);
ShowVitalWindows();
@@ -2415,7 +2415,7 @@
break;
case GM_EDITOR:
- w = AllocateWindow(0, 0, width, height, MainWindowWndProc, 0, NULL);
+ w = AllocateWindow(0, 0, width, height, MainWindowWndProc, WC_MAIN_WINDOW, NULL);
AssignWindowViewport(w, 0, 0, width, height, 0, 0);
w = AllocateWindowDesc(&_toolb_scen_desc);