--- a/src/vehicle_gui.h Sun Apr 27 10:19:41 2008 +0000
+++ b/src/vehicle_gui.h Sun Apr 27 18:05:48 2008 +0000
@@ -10,6 +10,7 @@
#include "order_type.h"
#include "station_type.h"
#include "engine_type.h"
+#include "vehicle_base.h"
void DrawVehicleProfitButton(const Vehicle *v, int x, int y);
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order);
@@ -80,8 +81,6 @@
void ShowBuildVehicleWindow(TileIndex tile, VehicleType type);
-void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v);
-
uint ShowAdditionalText(int x, int y, uint w, EngineID engine);
uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine);
@@ -94,6 +93,26 @@
void DrawVehicleImage(const Vehicle *v, int x, int y, VehicleID selection, int count, int skip);
+
+/* ChangeVehicleViewWindow() moves all windows for one vehicle to another vehicle.
+ * For ease of use it can be called with both Vehicle pointers and VehicleIDs. */
+void ChangeVehicleViewWindow(VehicleID from_index, VehicleID to_index);
+
+static inline void ChangeVehicleViewWindow(const Vehicle *from_v, VehicleID to_index)
+{
+ ChangeVehicleViewWindow(from_v->index, to_index);
+}
+
+static inline void ChangeVehicleViewWindow(VehicleID from_index, const Vehicle *to_v)
+{
+ ChangeVehicleViewWindow(from_index, to_v->index);
+}
+
+static inline void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v)
+{
+ ChangeVehicleViewWindow(from_v->index, to_v->index);
+}
+
static inline uint GetVehicleListHeight(VehicleType type)
{
return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24;