(svn r4765) Add GetTileMaxZ(), which returns the height of the highest corner of a tile, and use it to simplify the code in a few places
/* $Id$ */
#ifndef CALLBACK_TABLE_H
#define CALLBACK_TABLE_H
#include "functions.h"
extern CommandCallback *_callback_table[];
extern const int _callback_table_count;
#endif /* CALLBACK_TABLE_H */