network_gamelist.h
author tron
Mon, 12 Sep 2005 09:53:56 +0000
changeset 2420 0c1ee5dc7072
parent 2186 db48cf29b983
permissions -rw-r--r--
(svn r2946) Remove redundant calls, simplify a check and terminate the argument list of execlp() as suggested by the manpage to make it correctly work on 64bit platforms
/* $Id$ */

#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */