(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
#include "stdafx.h"
#include "ttd.h"
#include "fileio.h"
#if defined(UNIX) || defined(__OS2__)
#include <ctype.h> // required for tolower()
#endif
/*************************************************/
/* FILE IO ROUTINES ******************************/
/*************************************************/
#define FIO_BUFFER_SIZE 512
typedef struct {
byte *buffer, *buffer_end;
uint32 pos;
FILE *cur_fh;
FILE *handles[32];
byte buffer_start[512];
} Fio;
static Fio _fio;
// Get current position in file
uint32 FioGetPos(void)
{
return _fio.pos + (_fio.buffer - _fio.buffer_start) - FIO_BUFFER_SIZE;
}
void FioSeekTo(uint32 pos, int mode)
{
if (mode == SEEK_CUR) pos += FioGetPos();
_fio.buffer = _fio.buffer_end = _fio.buffer_start + FIO_BUFFER_SIZE;
fseek(_fio.cur_fh, (_fio.pos=pos), SEEK_SET);
}
// Seek to a file and a position
void FioSeekToFile(uint32 pos)
{
FILE *f = _fio.handles[pos >> 24];
assert(f != NULL);
_fio.cur_fh = f;
FioSeekTo(pos & 0xFFFFFF, SEEK_SET);
}
byte FioReadByte(void)
{
if (_fio.buffer == _fio.buffer_end) {
_fio.pos += FIO_BUFFER_SIZE;
fread(_fio.buffer = _fio.buffer_start, 1, FIO_BUFFER_SIZE, _fio.cur_fh);
}
return *_fio.buffer++;
}
void FioSkipBytes(int n)
{
for(;;) {
int m = min(_fio.buffer_end - _fio.buffer, n);
_fio.buffer += m;
n -= m;
if (n == 0) break;
FioReadByte();
n--;
}
}
uint16 FioReadWord(void)
{
byte b = FioReadByte();
return (FioReadByte() << 8) | b;
}
uint32 FioReadDword(void)
{
uint b = FioReadWord();
return (FioReadWord() << 16) | b;
}
void FioReadBlock(void *ptr, uint size)
{
FioSeekTo(FioGetPos(), SEEK_SET);
_fio.pos += size;
fread(ptr, 1, size, _fio.cur_fh);
}
static inline void FioCloseFile(int slot)
{
if (_fio.handles[slot] != NULL) {
fclose(_fio.handles[slot]);
_fio.handles[slot] = NULL;
}
}
void FioCloseAll(void)
{
int i;
for (i = 0; i != lengthof(_fio.handles); i++)
FioCloseFile(i);
}
bool FiosCheckFileExists(const char *filename)
{
FILE *f;
char buf[MAX_PATH];
sprintf(buf, "%s%s", _path.data_dir, filename);
f = fopen(buf, "rb");
#if !defined(WIN32)
if (f == NULL) {
char *s;
// Make lower case and try again
for(s=buf + strlen(_path.data_dir) - 1; *s != 0; s++)
*s = tolower(*s);
f = fopen(buf, "rb");
#if defined SECOND_DATA_DIR
// tries in the 2nd data directory
if (f == NULL) {
sprintf(buf, "%s%s", _path.second_data_dir, filename);
for(s=buf + strlen(_path.second_data_dir) - 1; *s != 0; s++)
*s = tolower(*s);
f = fopen(buf, "rb");
}
#endif
}
#endif
if (f == NULL)
return false;
else {
fclose(f);
return true;
}
}
void FioOpenFile(int slot, const char *filename)
{
FILE *f;
char buf[MAX_PATH];
sprintf(buf, "%s%s", _path.data_dir, filename);
f = fopen(buf, "rb");
#if !defined(WIN32)
if (f == NULL) {
char *s;
// Make lower case and try again
for(s=buf + strlen(_path.data_dir) - 1; *s != 0; s++)
*s = tolower(*s);
f = fopen(buf, "rb");
#if defined SECOND_DATA_DIR
// tries in the 2nd data directory
if (f == NULL) {
sprintf(buf, "%s%s", _path.second_data_dir, filename);
for(s=buf + strlen(_path.second_data_dir) - 1; *s != 0; s++)
*s = tolower(*s);
f = fopen(buf, "rb");
}
#endif
}
#endif
if (f == NULL)
error("Cannot open file '%s'", buf);
FioCloseFile(slot); // if file was opened before, close it
_fio.handles[slot] = f;
FioSeekToFile(slot << 24);
}