network_core.h
author Darkvater
Sat, 02 Apr 2005 23:05:09 +0000
changeset 1632 10c391e108b7
parent 1507 18cb39ddddfd
child 1687 521050dcd91e
permissions -rw-r--r--
(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
#ifndef NETWORK_CORE_H
#define NETWORK_CORE_H

// Network stuff has many things that needs to be included
//  by default. All those things are in this file.

// =============================
// Include standard stuff per OS

// Windows stuff
#if defined(WIN32)
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>

#if !(defined(__MINGW32__) || defined(__CYGWIN__))
	// Windows has some different names for some types..
	typedef SSIZE_T ssize_t;
	typedef int socklen_t;
#endif

#define GET_LAST_ERROR() WSAGetLastError()
#define EWOULDBLOCK WSAEWOULDBLOCK
// Windows has some different names for some types..
typedef unsigned long in_addr_t;
typedef INTERFACE_INFO IFREQ;
#endif // WIN32

// UNIX stuff
#if defined(UNIX)
#	define SOCKET int
#	define INVALID_SOCKET -1
typedef struct ifreq IFREQ;
#	if !defined(__MORPHOS__) && !defined(__AMIGA__)
#		define ioctlsocket ioctl
#	if !defined(BEOS_NET_SERVER)
#		define closesocket close
#	endif
#		define GET_LAST_ERROR() (errno)
#	endif
// Need this for FIONREAD on solaris
#	define BSD_COMP

// Includes needed for UNIX-like systems
#	include <unistd.h>
#	include <sys/ioctl.h>
#	if defined(__BEOS__) && defined(BEOS_NET_SERVER)
#		include <be/net/socket.h>
#		include <be/kernel/OS.h> // snooze()
#		include <be/net/netdb.h>
		typedef unsigned long in_addr_t;
#		define INADDR_NONE INADDR_BROADCAST
#	else
#		include <sys/socket.h>
#		include <netinet/in.h>
#		include <netinet/tcp.h>
#		include <arpa/inet.h>
#		include <net/if.h>
// According to glibc/NEWS, <ifaddrs.h> appeared in glibc-2.3.
#		if !defined(SUNOS) && !defined(__MORPHOS__) && !defined(__BEOS__) \
		   && !(defined(__GLIBC__) && (__GLIBC__ <= 2) && (__GLIBC_MINOR__ <= 2))
// If for any reason ifaddrs.h does not exist on your system, comment out
//   the following two lines and an alternative way will be used to fetch
//   the list of IPs from the system.
#			include <ifaddrs.h>
#			define HAVE_GETIFADDRS
#		endif
#		if defined(SUNOS) || defined(__MORPHOS__) || defined(__BEOS__)
#			define INADDR_NONE 0xffffffff
#		endif
#		if defined(__BEOS__) && !defined(BEOS_NET_SERVER)
			// needed on Zeta
#			include <sys/sockio.h>
#		endif
#	endif // BEOS_NET_SERVER

#	if defined(__GLIBC__) && (__GLIBC__ <= 2) && (__GLIBC_MINOR__ <= 1)
		typedef uint32_t in_addr_t;
#	endif

#	include <errno.h>
#	include <sys/time.h>
#	include <netdb.h>
#endif // UNIX

#ifdef __BEOS__
	typedef int socklen_t;
#endif

// OS/2 stuff
#if defined(__OS2__)
#	define SOCKET int
#	define INVALID_SOCKET -1
typedef struct ifreq IFREQ;
#	define ioctlsocket ioctl
#	define closesocket close
#	define GET_LAST_ERROR() (sock_errno())

// Includes needed for OS/2 systems
#	include <types.h>
#	include <unistd.h>
#	include <sys/ioctl.h>
#	include <sys/socket.h>
#	include <netinet/in.h>
#	include <netinet/tcp.h>
#	include <arpa/inet.h>
#	include <net/if.h>
#	include <errno.h>
#	include <sys/time.h>
#	include <netdb.h>
#	include <nerrno.h>
#	define INADDR_NONE 0xffffffff

typedef int socklen_t;
typedef unsigned long in_addr_t;
#endif // OS/2

// MorphOS and Amiga stuff
#if defined(__MORPHOS__) || defined(__AMIGA__)
#	include <exec/types.h>
#	include <proto/exec.h>		// required for Open/CloseLibrary()
#	if defined(__MORPHOS__)
#		include <sys/filio.h> 	// FIO* defines
#		include <sys/sockio.h>  // SIO* defines
#		include <netinet/in.h>
#	else // __AMIGA__
#		include	<proto/socket.h>
#	endif

// Make the names compatible
#	define closesocket(s) CloseSocket(s)
#	define GET_LAST_ERROR() Errno()
#	define ioctlsocket(s,request,status) IoctlSocket((LONG)s,(ULONG)request,(char*)status)
#	define ioctl ioctlsocket

	typedef unsigned int in_addr_t;
	typedef long         socklen_t;
	extern struct Library *SocketBase;

#	ifdef __AMIGA__
	// for usleep() implementation
	extern struct Device      *TimerBase;
	extern struct MsgPort     *TimerPort;
	extern struct timerequest *TimerRequest;
#	endif
#endif // __MORPHOS__ || __AMIGA__

static inline bool SetNonBlocking(int d)
{
	#ifdef WIN32
	u_long nonblocking = 1;
	#else
	int nonblocking = 1;
	#endif
	#if defined(__BEOS__) && defined(BEOS_NET_SERVER)
	return setsockopt(d, SOL_SOCKET, SO_NONBLOCK, &nonblocking, sizeof(nonblocking)) == 0;
	#else
	return ioctlsocket(d, FIONBIO, &nonblocking) == 0;
	#endif
}

static inline bool SetNoDelay(int d)
{
	// XXX should this be done at all?
	#if !defined(BEOS_NET_SERVER) // not implemented on BeOS net_server
	int b = 1;
	// The (const char*) cast is needed for windows
	return setsockopt(d, IPPROTO_TCP, TCP_NODELAY, (const char*)&b, sizeof(b)) == 0;
	#else
	return true;
	#endif
}

#endif // NETWORK_CORE_H