(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
#include "stdafx.h"
#include "ttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"
#include "tile.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"
#include "vehicle.h"
#include "station.h"
#include "town.h"
#include "command.h"
#include "viewport.h"
#include "depot.h"
#include "waypoint.h"
static int OrderGetSel(Window *w)
{
Vehicle *v = GetVehicle(w->window_number);
int num = WP(w,order_d).sel;
if (num < 0 || num > v->num_orders)
return v->num_orders;
return num;
}
static void DrawOrdersWindow(Window *w)
{
const Vehicle *v;
const Order *order;
StringID str;
int sel;
int y, i;
bool shared_orders;
byte color;
v = GetVehicle(w->window_number);
w->disabled_state = (v->owner == _local_player) ? 0 : (
1 << 4 | //skip
1 << 5 | //delete
1 << 6 | //non-stop
1 << 7 | //go-to
1 << 8 | //full load
1 << 9 //unload
);
if (v->type != VEH_Train)
SETBIT(w->disabled_state, 6); //disable non-stop for non-trains
shared_orders = IsOrderListShared(v);
if ((uint)v->num_orders + shared_orders <= (uint)WP(w,order_d).sel)
SETBIT(w->disabled_state, 5); /* delete */
if (v->num_orders == 0)
SETBIT(w->disabled_state, 4); /* skip */
SetVScrollCount(w, v->num_orders + 1);
sel = OrderGetSel(w);
SetDParam(2, STR_8827_FULL_LOAD);
order = GetVehicleOrder(v, sel);
if (order != NULL) {
switch (order->type) {
case OT_GOTO_STATION:
break;
case OT_GOTO_DEPOT:
SETBIT(w->disabled_state, 9); /* unload */
SetDParam(2,STR_SERVICE);
break;
case OT_GOTO_WAYPOINT:
SETBIT(w->disabled_state, 8); /* full load */
SETBIT(w->disabled_state, 9); /* unload */
break;
default:
SETBIT(w->disabled_state, 6); /* nonstop */
SETBIT(w->disabled_state, 8); /* full load */
SETBIT(w->disabled_state, 9); /* unload */
}
} else {
SETBIT(w->disabled_state, 6); /* nonstop */
SETBIT(w->disabled_state, 8); /* full load */
SETBIT(w->disabled_state, 9); /* unload */
}
SetDParam(0, v->string_id);
SetDParam(1, v->unitnumber);
DrawWindowWidgets(w);
y = 15;
i = w->vscroll.pos;
order = GetVehicleOrder(v, i);
while (order != NULL) {
str = (v->cur_order_index == i) ? STR_8805 : STR_8804;
if (i - w->vscroll.pos < w->vscroll.cap) {
SetDParam(1, 6);
if (order->type == OT_GOTO_STATION) {
SetDParam(1, STR_8806_GO_TO + (order->flags >> 1));
SetDParam(2, order->station);
} else if (order->type == OT_GOTO_DEPOT) {
StringID s = STR_NULL;
if (v->type == VEH_Aircraft) {
s = STR_GO_TO_AIRPORT_HANGAR;
SetDParam(2, order->station);
} else {
SetDParam(2, GetDepot(order->station)->town_index);
switch (v->type) {
case VEH_Train: s = STR_880E_GO_TO_TRAIN_DEPOT; break;
case VEH_Road: s = STR_9038_GO_TO_ROADVEH_DEPOT; break;
case VEH_Ship: s = STR_GO_TO_SHIP_DEPOT; break;
}
}
if (v->type == VEH_Train && order->flags & OF_NON_STOP)
s += 2;
if (order->flags & OF_FULL_LOAD)
s++; /* XXX service */
SetDParam(1, s);
} else if (order->type == OT_GOTO_WAYPOINT) {
SetDParam(1, (order->flags & OF_NON_STOP) ? STR_GO_NON_STOP_TO_WAYPOINT : STR_GO_TO_WAYPOINT);
SetDParam(2, order->station);
}
color = (i == WP(w,order_d).sel) ? 0xC : 0x10;
SetDParam(0, i + 1);
if (order->type != OT_DUMMY) {
DrawString(2, y, str, color);
} else {
SetDParam(1, STR_INVALID_ORDER);
SetDParam(2, order->station);
DrawString(2, y, str, color);
}
y += 10;
}
i++;
order = order->next;
}
if (i - w->vscroll.pos < w->vscroll.cap) {
str = shared_orders ? STR_END_OF_SHARED_ORDERS : STR_882A_END_OF_ORDERS;
color = (i == WP(w,order_d).sel) ? 0xC : 0x10;
DrawString(2, y, str, color);
}
}
static Order GetOrderCmdFromTile(Vehicle *v, uint tile)
{
Order order;
Station *st;
int st_index;
// check depot first
if (_patches.gotodepot) {
switch (GetTileType(tile)) {
case MP_RAILWAY:
if (v->type == VEH_Train && _map_owner[tile] == _local_player) {
if ((_map5[tile]&0xFC)==0xC0) {
order.type = OT_GOTO_DEPOT;
order.flags = OF_PART_OF_ORDERS;
order.station = GetDepotByTile(tile)->index;
return order;
}
}
break;
case MP_STREET:
if ((_map5[tile] & 0xF0) == 0x20 && v->type == VEH_Road && _map_owner[tile] == _local_player) {
order.type = OT_GOTO_DEPOT;
order.flags = OF_PART_OF_ORDERS;
order.station = GetDepotByTile(tile)->index;
return order;
}
break;
case MP_STATION:
if (v->type != VEH_Aircraft) break;
if ( IsAircraftHangarTile(tile) && _map_owner[tile] == _local_player) {
order.type = OT_GOTO_DEPOT;
order.flags = OF_PART_OF_ORDERS | OF_NON_STOP; //XXX - whats the nonstop stuff doing here?
order.station = _map2[tile];
return order;
}
break;
case MP_WATER:
if (v->type != VEH_Ship) break;
if (IsTileDepotType(tile, TRANSPORT_WATER) &&
IsTileOwner(tile, _local_player)) {
switch (_map5[tile]) {
case 0x81: tile--; break;
case 0x83: tile-= TILE_XY(0,1); break;
}
order.type = OT_GOTO_DEPOT;
order.flags = OF_PART_OF_ORDERS;
order.station = GetDepotByTile(tile)->index;
return order;
}
default:
break;
}
}
// check waypoint
if (IsTileType(tile, MP_RAILWAY)
&& v->type == VEH_Train
&& _map_owner[tile] == _local_player
&& (_map5[tile]&0xFE)==0xC4) {
order.type = OT_GOTO_WAYPOINT;
order.flags = 0;
order.station = GetWaypointByTile(tile)->index;
return order;
}
if (IsTileType(tile, MP_STATION)) {
st = GetStation(st_index = _map2[tile]);
if (st->owner == _current_player || st->owner == OWNER_NONE) {
byte facil;
(facil=FACIL_DOCK, v->type == VEH_Ship) ||
(facil=FACIL_TRAIN, v->type == VEH_Train) ||
(facil=FACIL_AIRPORT, v->type == VEH_Aircraft) ||
(facil=FACIL_BUS_STOP, v->type == VEH_Road && v->cargo_type == CT_PASSENGERS) ||
(facil=FACIL_TRUCK_STOP, 1);
if (st->facilities & facil) {
order.type = OT_GOTO_STATION;
order.flags = 0;
order.station = st_index;
return order;
}
}
}
// not found
order.type = OT_NOTHING;
order.flags = 0;
return order;
}
static bool HandleOrderVehClick(Vehicle *v, Vehicle *u, Window *w)
{
if (u->type != v->type)
return false;
if (u->type == VEH_Train && u->subtype != TS_Front_Engine) {
u = GetFirstVehicleInChain(u);
if (u->subtype != TS_Front_Engine)
return false;
}
// v is vehicle getting orders. Only copy/clone orders if vehicle doesn't have any orders yet
// obviously if you press CTRL on a non-empty orders vehicle you know what you are doing
if (v->num_orders != 0 && _ctrl_pressed == 0) {return false;}
if (DoCommandP(v->tile, v->index | (u->index << 16), _ctrl_pressed ? 0 : 1, NULL,
_ctrl_pressed ? CMD_CLONE_ORDER | CMD_MSG(STR_CANT_SHARE_ORDER_LIST) : CMD_CLONE_ORDER | CMD_MSG(STR_CANT_COPY_ORDER_LIST))) {
WP(w,order_d).sel = -1;
ResetObjectToPlace();
}
return true;
}
static void OrdersPlaceObj(Vehicle *v, uint tile, Window *w)
{
Order cmd;
Vehicle *u;
// check if we're clicking on a vehicle first.. clone orders in that case.
u = CheckMouseOverVehicle();
if (u && HandleOrderVehClick(v, u, w))
return;
cmd = GetOrderCmdFromTile(v, tile);
if (cmd.type == OT_NOTHING) return;
if (DoCommandP(v->tile, v->index + (OrderGetSel(w) << 16), PackOrder(&cmd), NULL, CMD_INSERT_ORDER | CMD_MSG(STR_8833_CAN_T_INSERT_NEW_ORDER))) {
if (WP(w,order_d).sel != -1)
WP(w,order_d).sel++;
ResetObjectToPlace();
}
}
static void OrderClick_Goto(Window *w, Vehicle *v)
{
InvalidateWidget(w, 7);
TOGGLEBIT(w->click_state, 7);
if (HASBIT(w->click_state, 7)) {
_place_clicked_vehicle = NULL;
SetObjectToPlaceWnd(ANIMCURSOR_PICKSTATION, 1, w);
} else {
ResetObjectToPlace();
}
}
static void OrderClick_FullLoad(Window *w, Vehicle *v)
{
DoCommandP(v->tile, v->index + (OrderGetSel(w) << 16), OFB_FULL_LOAD, NULL, CMD_MODIFY_ORDER | CMD_MSG(STR_8835_CAN_T_MODIFY_THIS_ORDER));
}
static void OrderClick_Unload(Window *w, Vehicle *v)
{
DoCommandP(v->tile, v->index + (OrderGetSel(w) << 16), OFB_UNLOAD, NULL, CMD_MODIFY_ORDER | CMD_MSG(STR_8835_CAN_T_MODIFY_THIS_ORDER));
}
static void OrderClick_Nonstop(Window *w, Vehicle *v)
{
DoCommandP(v->tile, v->index + (OrderGetSel(w) << 16), OFB_NON_STOP, NULL, CMD_MODIFY_ORDER | CMD_MSG(STR_8835_CAN_T_MODIFY_THIS_ORDER));
}
static void OrderClick_Skip(Window *w, Vehicle *v)
{
DoCommandP(v->tile, v->index, 0, NULL, CMD_SKIP_ORDER);
}
static void OrderClick_Delete(Window *w, Vehicle *v)
{
DoCommandP(v->tile, v->index, OrderGetSel(w), NULL, CMD_DELETE_ORDER | CMD_MSG(STR_8834_CAN_T_DELETE_THIS_ORDER));
}
typedef void OnButtonClick(Window *w, Vehicle *v);
static OnButtonClick * const _order_button_proc[] = {
OrderClick_Skip,
OrderClick_Delete,
OrderClick_Nonstop,
OrderClick_Goto,
OrderClick_FullLoad,
OrderClick_Unload
};
static const uint16 _order_keycodes[] = {
'D', //skip order
'F', //delete order
'G', //non-stop
'H', //goto order
'J', //full load
'K' //unload
};
static void OrdersWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT:
DrawOrdersWindow(w);
break;
case WE_CLICK: {
Vehicle *v = GetVehicle(w->window_number);
switch(e->click.widget) {
case 2: { /* orders list */
int sel;
sel = (e->click.pt.y - 15) / 10;
if ((uint)sel >= w->vscroll.cap)
return;
sel += w->vscroll.pos;
if (_ctrl_pressed && sel < v->num_orders) {
const Order *ord = GetVehicleOrder(v, sel);
int xy = 0;
switch (ord->type) {
case OT_GOTO_STATION: /* station order */
xy = GetStation(ord->station)->xy ;
break;
case OT_GOTO_DEPOT: /* goto depot order */
xy = GetDepot(ord->station)->xy;
break;
case OT_GOTO_WAYPOINT: /* goto waypoint order */
xy = GetWaypoint(ord->station)->xy;
}
if (xy)
ScrollMainWindowToTile(xy);
return;
}
if (sel == WP(w,order_d).sel) sel = -1;
WP(w,order_d).sel = sel;
SetWindowDirty(w);
} break;
case 4: /* skip button */
OrderClick_Skip(w, v);
break;
case 5: /* delete button */
OrderClick_Delete(w, v);
break;
case 6: /* non stop button */
OrderClick_Nonstop(w, v);
break;
case 7: /* goto button */
OrderClick_Goto(w, v);
break;
case 8: /* full load button */
OrderClick_FullLoad(w, v);
break;
case 9: /* unload button */
OrderClick_Unload(w, v);
break;
}
} break;
case WE_KEYPRESS: {
Vehicle *v = GetVehicle(w->window_number);
uint i;
for(i = 0; i < lengthof(_order_keycodes); i++) {
if (e->keypress.keycode == _order_keycodes[i]) {
e->keypress.cont = false;
//see if the button is disabled
if (!(HASBIT(w->disabled_state, (i + 4)))) {
_order_button_proc[i](w, v);
}
break;
}
}
break;
}
case WE_RCLICK: {
Vehicle *v = GetVehicle(w->window_number);
int sel = OrderGetSel(w);
if (e->click.widget != 8) break;
if (sel == v->num_orders || GetVehicleOrder(v, sel)->type != OT_GOTO_DEPOT)
GuiShowTooltips(STR_8857_MAKE_THE_HIGHLIGHTED_ORDER);
else
GuiShowTooltips(STR_SERVICE_HINT);
} break;
case WE_4: {
if (FindWindowById(WC_VEHICLE_VIEW, w->window_number) == NULL)
DeleteWindow(w);
} break;
case WE_PLACE_OBJ: {
OrdersPlaceObj(GetVehicle(w->window_number), e->place.tile, w);
} break;
case WE_ABORT_PLACE_OBJ: {
CLRBIT(w->click_state, 7);
InvalidateWidget(w, 7);
} break;
// check if a vehicle in a depot was clicked..
case WE_MOUSELOOP: {
Vehicle *v = _place_clicked_vehicle;
/*
* Check if we clicked on a vehicle
* and if the GOTO button of this window is pressed
* This is because of all open order windows WE_MOUSELOOP is called
* and if you have 3 windows open, and this check is not done
* the order is copied to the last open window instead of the
* one where GOTO is enalbed
*/
if (v != NULL && HASBIT(w->click_state, 7)) {
_place_clicked_vehicle = NULL;
HandleOrderVehClick(GetVehicle(w->window_number), v, w);
}
} break;
case WE_RESIZE:
/* Update the scroll + matrix */
w->vscroll.cap = (w->widget[2].bottom - w->widget[2].top) / 10;
break;
}
}
static const Widget _orders_train_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 331, 0, 13, STR_8829_ORDERS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_RB, 14, 0, 319, 14, 75, 0x0, STR_8852_ORDERS_LIST_CLICK_ON_ORDER},
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 320, 331, 14, 75, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 52, 76, 87, STR_8823_SKIP, STR_8853_SKIP_THE_CURRENT_ORDER},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 53, 105, 76, 87, STR_8824_DELETE, STR_8854_DELETE_THE_HIGHLIGHTED},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 106, 158, 76, 87, STR_8825_NON_STOP, STR_8855_MAKE_THE_HIGHLIGHTED_ORDER},
{WWT_NODISTXTBTN, RESIZE_TB, 14, 159, 211, 76, 87, STR_8826_GO_TO, STR_8856_INSERT_A_NEW_ORDER_BEFORE},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 212, 264, 76, 87, STR_FULLLOAD_OR_SERVICE, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 265, 319, 76, 87, STR_8828_UNLOAD, STR_8858_MAKE_THE_HIGHLIGHTED_ORDER},
{ WWT_PANEL, RESIZE_RTB, 14, 320, 319, 76, 87, 0x0, STR_NULL},
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 320, 331, 76, 87, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
static const WindowDesc _orders_train_desc = {
-1,-1, 332, 88,
WC_VEHICLE_ORDERS,WC_VEHICLE_VIEW,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM | WDF_RESIZABLE,
_orders_train_widgets,
OrdersWndProc
};
static const Widget _orders_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 331, 0, 13, STR_8829_ORDERS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_RB, 14, 0, 319, 14, 75, 0x0, STR_8852_ORDERS_LIST_CLICK_ON_ORDER},
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 320, 331, 14, 75, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 63, 76, 87, STR_8823_SKIP, STR_8853_SKIP_THE_CURRENT_ORDER},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 64, 128, 76, 87, STR_8824_DELETE, STR_8854_DELETE_THE_HIGHLIGHTED},
{ WWT_EMPTY, RESIZE_TB, 14, 0, 0, 76, 87, 0x0, 0x0},
{WWT_NODISTXTBTN, RESIZE_TB, 14, 129, 192, 76, 87, STR_8826_GO_TO, STR_8856_INSERT_A_NEW_ORDER_BEFORE},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 193, 256, 76, 87, STR_FULLLOAD_OR_SERVICE, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 257, 319, 76, 87, STR_8828_UNLOAD, STR_8858_MAKE_THE_HIGHLIGHTED_ORDER},
{ WWT_PANEL, RESIZE_RTB, 14, 320, 319, 76, 87, 0x0, STR_NULL},
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 320, 331, 76, 87, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
static const WindowDesc _orders_desc = {
-1,-1, 332, 88,
WC_VEHICLE_ORDERS,WC_VEHICLE_VIEW,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM | WDF_RESIZABLE,
_orders_widgets,
OrdersWndProc
};
static const Widget _other_orders_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 331, 0, 13, STR_A00B_ORDERS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_RB, 14, 0, 319, 14, 75, 0x0, STR_8852_ORDERS_LIST_CLICK_ON_ORDER},
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 320, 331, 14, 75, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 319, 76, 87, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 319, 76, 87, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 319, 76, 87, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 319, 76, 87, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 319, 76, 87, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 319, 76, 87, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_RTB, 14, 0, 319, 76, 87, 0x0, STR_NULL},
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 320, 331, 76, 87, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
static const WindowDesc _other_orders_desc = {
-1,-1, 332, 88,
WC_VEHICLE_ORDERS,WC_VEHICLE_VIEW,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_other_orders_widgets,
OrdersWndProc
};
void ShowOrdersWindow(Vehicle *v)
{
Window *w;
VehicleID veh = v->index;
DeleteWindowById(WC_VEHICLE_ORDERS, veh);
DeleteWindowById(WC_VEHICLE_DETAILS, veh);
_alloc_wnd_parent_num = veh;
if (v->owner != _local_player) {
w = AllocateWindowDesc( &_other_orders_desc);
} else
w = AllocateWindowDesc( (v->type == VEH_Train) ? &_orders_train_desc : &_orders_desc);
if (w != NULL) {
w->window_number = veh;
w->caption_color = v->owner;
w->vscroll.cap = 6;
w->resize.step_height = 10;
WP(w,order_d).sel = -1;
}
}