src/depot_base.h
author translators
Tue, 09 Sep 2008 17:40:23 +0000
changeset 10100 115b73724f1a
parent 9111 48ce04029fe4
permissions -rw-r--r--
(svn r14282) -Update: WebTranslator2 update to 2008-09-09 17:38:39
czech - 1 fixed, 7 changed by Hadez (7), joeprusa (1)
danish - 61 fixed, 6 changed by ThomasA (28), MiR (39)
dutch - 6 fixed by habell (5), webfreakz (1)
estonian - 1 fixed by kristjans (1)
finnish - 66 fixed by habazi (66)
french - 2 fixed, 2 changed by glx (4)
galician - 14 fixed by Condex (14)
german - 63 fixed, 16 changed by sulai (41), dih (38)
italian - 1 fixed, 1 changed by lorenzodv (2)
piglatin - 27 fixed by adammw (27)
romanian - 57 fixed by kneekoo (57)
russian - 13 fixed by Smoky555 (13)
slovenian - 6 fixed by Necrolyte (6)
spanish - 9 fixed by eusebio (9)
ukrainian - 6 fixed by mad (6)
/* $Id$ */

/** @file depot_base.h Base for all depots (except hangars) */

#ifndef DEPOT_BASE_H
#define DEPOT_BASE_H

#include "tile_type.h"
#include "depot_type.h"
#include "oldpool.h"
#include "town_type.h"

DECLARE_OLD_POOL(Depot, Depot, 3, 8000)

struct Depot : PoolItem<Depot, DepotID, &_Depot_pool> {
	TileIndex xy;
	TownID town_index;

	Depot(TileIndex xy = 0) : xy(xy) {}
	~Depot();

	inline bool IsValid() const { return this->xy != 0; }
};

static inline bool IsValidDepotID(DepotID index)
{
	return index < GetDepotPoolSize() && GetDepot(index)->IsValid();
}

Depot *GetDepotByTile(TileIndex tile);

#define FOR_ALL_DEPOTS_FROM(d, start) for (d = GetDepot(start); d != NULL; d = (d->index + 1U < GetDepotPoolSize()) ? GetDepot(d->index + 1U) : NULL) if (d->IsValid())
#define FOR_ALL_DEPOTS(d) FOR_ALL_DEPOTS_FROM(d, 0)

#endif /* DEPOT_BASE_H */