src/heightmap.h
author translators
Tue, 09 Sep 2008 17:40:23 +0000
changeset 10100 115b73724f1a
parent 9111 48ce04029fe4
permissions -rw-r--r--
(svn r14282) -Update: WebTranslator2 update to 2008-09-09 17:38:39
czech - 1 fixed, 7 changed by Hadez (7), joeprusa (1)
danish - 61 fixed, 6 changed by ThomasA (28), MiR (39)
dutch - 6 fixed by habell (5), webfreakz (1)
estonian - 1 fixed by kristjans (1)
finnish - 66 fixed by habazi (66)
french - 2 fixed, 2 changed by glx (4)
galician - 14 fixed by Condex (14)
german - 63 fixed, 16 changed by sulai (41), dih (38)
italian - 1 fixed, 1 changed by lorenzodv (2)
piglatin - 27 fixed by adammw (27)
romanian - 57 fixed by kneekoo (57)
russian - 13 fixed by Smoky555 (13)
slovenian - 6 fixed by Necrolyte (6)
spanish - 9 fixed by eusebio (9)
ukrainian - 6 fixed by mad (6)
/* $Id$ */

/** @file heightmap.h Functions related to creating heightmaps from files. */

#ifndef HEIGHTMAP_H
#define HEIGHTMAP_H

/*
 * Order of these enums has to be the same as in lang/english.txt
 * Otherwise you will get inconsistent behaviour.
 */
enum {
	HM_COUNTER_CLOCKWISE, ///< Rotate the map counter clockwise 45 degrees
	HM_CLOCKWISE,         ///< Rotate the map clockwise 45 degrees
};

/**
 * Get the dimensions of a heightmap.
 * @param filename to query
 * @param x dimension x
 * @param y dimension y
 * @return Returns false if loading of the image failed.
 */
bool GetHeightmapDimensions(char *filename, uint *x, uint *y);

/**
 * Load a heightmap from file and change the map in his current dimensions
 *  to a landscape representing the heightmap.
 * It converts pixels to height. The brighter, the higher.
 * @param filename of the heighmap file to be imported
 */
void LoadHeightmap(char *filename);

/**
 * Make an empty world where all tiles are of height 'tile_height'.
 * @param tile_height of the desired new empty world
 */
void FlatEmptyWorld(byte tile_height);

#endif /* HEIGHTMAP_H */