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table/tunnel_land.h
author
tron
Tue, 27 Sep 2005 18:51:04 +0000
changeset 2466
1aa260b43faa
parent 2186
db48cf29b983
permissions
-rw-r--r--
(svn r2992) Use PlayerID, StationID and INVALID_STATION instead of int, int and -1
/* $Id$ */
static const SpriteID _draw_tunnel_table_1[] = {
0x93D, 0x955,
};