(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
/* $Id$ */
/** @file newgrf_town.h */
#ifndef NEWGRF_TOWN_H
#define NEWGRF_TOWN_H
/* Currently there is no direct town resolver; we only need to get town
* variable results from inside stations, house tiles and industry tiles. */
uint32 TownGetVariable(byte variable, byte parameter, bool *available, const Town *t);
#endif /* NEWGRF_TOWN_H */